Sett Patch History

Patch 26.19

Emerald+ · All available regions · Last 14 days

25.17

New
Release version
q ability icon q

Knuckle Down

New Now also does spell damage in addition to basic damage.
e ability icon e

Facebreaker

Bonus monster damage: 100 at all levels 125 to 250

25.14

Nerf
Release version

Stats

Armor growth: 5.2 4.7

14.10

New
Release version
e ability icon e

Facebreaker

New Now deals 100 bonus damage to monsters.

14.5

New
Release version
q ability icon q

Knuckle Down

New Now triggers spell effects upon dealing damage.

14.4

Adjustment
Release version
q ability icon q

Knuckle Down

Bugfix Damage cap against monsters is now properly applied to the total damage and not just the bonus damage.

13.17

Adjustment
Release version
r ability icon r

The Show Stopper

Bugfix Spell shield now properly removes the suppression effect after blocking the attachment.

13.14

Adjustment
Release version

Mecha Kingdoms Sett

Bugfix On-hit critical strike VFX now uses the correct VFX instead of the classic one.

Obsidian Dragon Sett

Bugfix Recall VFX no longer renders in front of impassable terrain.

13.3

Adjustment
Release version
r ability icon r

The Show Stopper

Bugfix Impact VFX no longer causes graphical issues with the VFX of other certain abilities such as Wild Growth.

12.20

Adjustment
Release version

Stats

Base magic resistance: 32 28
p ability icon p

Pit Grit

Bonus health regeneration: 0.25;0.5;1;2 0.15;0.5;1;2
Right Punch bonus AD ratio: 50% 55% bonus AD

12.17

Adjustment
Release version
w ability icon w

Haymaker

Bonus AD ratio: 20% 25% per 100 bonus AD
e ability icon e

Facebreaker

Slow: 50% 70%
r ability icon r

The Show Stopper

Bugfix No longer disables the target's Hexflash and Flash permanently.

12.16

Adjustment
Release version

General

Bugfix Joke voice line is now properly played.

12.10

Buff
Release version

Stats

Base health: 600 670
Health growth: 100 114
Armor growth: 4 5.2
Magic resistance growth: 1.25 2.05

12.8

Adjustment
Release version
e ability icon e

Facebreaker

Bugfix Inputting a cast for the spell while it was on cooldown no longer interrupts the user's attack and movement commands.

12.6

Adjustment March 30th Hotfix
Release version
r ability icon r

The Show Stopper

Bugfix Fixed a bug where champions would stick to him if Tahm Kench uses Devour while he dashes with them.

12.5

Adjustment
Release version
r ability icon r

The Show Stopper

Bugfix Caster no longer becomes locked out of their basic abilities if they are performing The Show Stopper while Berserked and their target dies in the process.

12.4

Buff
Release version

Stats

Health growth: 93 100

11.9

Buff
Release version
w ability icon w

Haymaker

Bonus AD ratio: 10% 20% per 100 bonus AD
r ability icon r

The Show Stopper

Bonus AD ratio: 100% 120% bonus AD

11.8

Adjustment
Release version
p ability icon p

Pit Grit

Undocumented/Bug Fix: No longer uses the icon of Carnivore (Cho'Gath passive) in the enemy's Death Recap.
q ability icon q

Knuckle Down

Removed Damage is no longer capped at 400 per punch against minions.

10.18

Adjustment
Release version
p ability icon p

Pit Grit

AD ratio: 15% total AD 50% bonus AD
q ability icon q

Knuckle Down

Base health ratio: 1 – 5% 1% of target's maximum health at all ranks
AD ratio: 1% per 100 AD at all ranks 1 – 3% per 100 AD
r ability icon r

The Show Stopper

Bugfix Casting it on Yone during the very end of Fate Sealed no longer suppresses Yone as he blinks to another enemy champion.

10.16

Nerf
Release version
w ability icon w

Haymaker

Base damage: 80 – 180 80 – 160
e ability icon e

Facebreaker

Base damage: 50 – 170 50 – 130

10.14

Adjustment
Release version
e ability icon e

Facebreaker

Bugfix Displacing minions or jungle monsters no longer extends their hitboxes.

10.10

Adjustment
Release version
r ability icon r

The Show Stopper

Bugfix Now properly completes the slam on champion clones even as they're about to expire.

10.9

Adjustment
Release version
r ability icon r

The Show Stopper

Bugfix Is no longer interrupted by player-generated terrain (e.g. Cataclysm) when casting it.

10.8

Nerf
Release version
w ability icon w

Haymaker

Base damage: 90 – 210 80 – 180

10.6

Adjustment
Release version
r ability icon r

The Show Stopper

Bugfix When suppressed by The Show Stopper, LeBlanc will not return to her Distortion marker, and it will last the appropriate amount of time.

10.5

Adjustment
Release version

Stats

Base armor: 37 33
Base health regeneration: 8 7
Health regeneration growth: 0.75 0.5
r ability icon r

The Show Stopper

Slow duration: 1.5 1 second
Bugfix Now properly gets assist credit even when the target dies while suppressed.

10.4

Adjustment
Release version
e ability icon e

Facebreaker

Bugfix Now only stuns enemies if he successfully grabs one on each side.
r ability icon r

The Show Stopper

Bugfix Now properly becomes displacement immune and suppresses Tahm Kench when casting The Show Stopper while Tahm Kench casts Devour.

10.3

New
Release version

Stats

Base health regeneration: 9.25 8
w ability icon w

Haymaker

New Tooltip now displays the maximum damage.
Cooldown: 16 – 8 18 – 12 seconds
Base damage: 90 – 230 90 – 210
Bugfix If he has no points in Haymaker, Test of Spirit will now properly extrude his vessel.
r ability icon r

The Show Stopper

Bugfix No longer suppresses Mordekaiser for a large amount of time if he's suppressed before entering the Realm of Death.

10.2

Adjustment January 23rd Hotfix
Release version
e ability icon e

Facebreaker

Bugfix The ability's range is no longer greater than what the indicator shows.

10.1

New Added
Release version
p ability icon p

Pit Grit (Innate)

Innate - Heavy Hands: Sett's basic attacks alternate between a left punch then a right punch. Sett begins attacking with a left punch, and will reset back to it after 2 seconds of not performing a right punch.
Sett's right punch gains 50 bonus range, attacks at 8 times the left punch's attack speed, and deals 5 to 90 for 18 (+ 15% AD) bonus physical damage.
Innate - Heart of the Half-Beast: Sett gains 0.25;0.5;1;2 health regeneration per second for every 5% of his missing health.
q ability icon q

Knuckle Down (Q)

Active: Sett gains 30% bonus movement speed within 1.5 seconds while moving towards enemy champions.
Sett's next two basic attacks within 5 seconds each deal 10 – 50 (+ 1 – 5% (+ 1% per 100 AD) of target's maximum health) bonus physical damage, capped at 400 damage per punch against minions and monsters. Consuming an attack will refresh the timer.
Knuckle Down resets Sett's basic attack timer.
Cooldown: 9 – 5 seconds.
w ability icon w

Haymaker (W)

Passive: Sett stores 100% of post-mitigation damage taken as Grit on his secondary resource bar, up to 50% of his maximum health. Each instance of accumulated Grit decays by 30% every second after 4 seconds.
Active: Sett blasts an area in the target direction, dealing 90 – 230 (+ 25% (+ 10% per 100 bonus AD) of expended Grit) physical damage to enemies hit. Enemies hit through the center take true damage instead.
Down but not out: Sett also gains a rapidly decaying shield for 3 seconds equal to the Grit expended.
Cost: 100% of current Grit.
Cooldown: 16 – 8 seconds.
Target Range: 790.
Width: 805 / 180.
Angle: 27.
Cast Time: 0.75 seconds.
e ability icon e

Facebreaker (E)

Active: Sett pulls in enemies at his front and back, dealing 50 – 170 (+ 60% AD) physical damage and slowing them by 50% for 0.5 seconds.
If Facebreaker affects at least one enemy on each side, all enemies are stunned for 1 second upon landing.
Cooldown: 16 – 10 seconds.
Target Range: 490.
Width: 350.
r ability icon r

The Show Stopper (R)

Active: Sett suppresses the target enemy champion and then dashes with displacement immunity at a fixed distance toward it, carrying it along for 1.5 seconds before slamming it into the ground.
Enemies within the impact area take 200 – 400 3 (+ 100% bonus AD) (+ 40 – 60 3% of primary target's bonus health) physical damage, reduced by up to 40% on the edges, and are slowed by 99% for 1.5 seconds.
The dash will prematurely end upon reaching a wall that cannot be dashed through.
Cooldown: 120 – 80 3 seconds.
Target Range: 400.
Effect Radius: 600.