Seraphine Patch History

Patch 26.19

Emerald+ · All available regions · Last 14 days

26.18

Nerf
Release version
e ability icon e

Beat Drop

Cooldown: 11 – 9 11 seconds at all ranks

26.14

Nerf
Release version
q ability icon q

High Note

AP ratio: 50% AP 40% AP

26.11

Adjustment May 28th Hotfix
Release version
q ability icon q

High Note

Rescripted
Consequences pending for test

26.11

Buff
Release version
q ability icon q

High Note

Radius increased back to 350.
Once again uses a center range check instead of an edge range check.

26.09

Nerf April 30th Hotfix
Release version
q ability icon q

High Note

Radius has been reduced from 350.

26.09

Adjustment
Release version
p ability icon p

Stage Presence

Bugfix Echo no longer fails to activate if the triggering ability would leave Seraphine at 0 mana.
q ability icon q

High Note

Rescripted to correct instances of the spell having and applying no effects upon hitting enemies.
Now uses an edge range check instead of a center range check.
Bugfix Fixed a bug that caused it not to deal damage to units walking towards the center of the area of effect.
r ability icon r

Encore

Bugfix Fixed a bug that caused it not to extend when killing champions with zombie passives or revives.

26.03

Adjustment
Release version

General

Bugfix Fixed an issue where Recall when interrupted by animation pause effects she would return to idle pose.

26.02

Adjustment
Release version

General

Bugfix Fixed a bug that caused her to return to her idle pose when her recall was interrupted by animation pause effects.

25.20

Adjustment
Release version
w ability icon w

Surround Sound

Bugfix Incoming heal indicator in the health bar no longer incorrectly multiplies the health value that the target would receive by the number of nearby allies including Seraphine.
[Note: This had no gameplay effect. The heal has not scaled with number of nearby allies since patch 25.19.] [Note: This had no gameplay effect. The heal has not scaled with number of nearby allies since patch 25.19.]

25.19

New
Release version

Stats

Health growth: 90 95
Mana growth: 25 40
q ability icon q

High Note

New Bonus damage based on the target's missing health now applies against monsters.
w ability icon w

Surround Sound

Removed Heal no longer scales with number of nearby allies (including Seraphine).
Heal: 3 – 5% 8 – 16% missing health
Previously 3*5 – 5*5% on 5 targets.

25.16

Adjustment
Release version
w ability icon w

Surround Sound

Bugfix After ranking the ability 3 times, an Stage Presence cast no longer illegally nullifies all ability damage that Seraphine and her affected allies would receive if the shield would absorb an amount of it that does not exceed half of its total amount.

25.15

Adjustment
Release version

General

Bugfix Music now properly plays for allies and no longer plays double for Seraphine.
w ability icon w

Surround Sound

Heal now calculates at once rather than consecutively (diminishing in effect) for each registered ally.

25.05

Buff
Release version
q ability icon q

High Note

Bonus champion damage: 0 to 60 for 11 0 to 75 for 11

25.S1.1

Adjustment
Release version

KDA ALL OUT Superstar Seraphine

Removed special missions for progressively unlocking each form. Rewards are now automatically distributed after purchase.

14.22

Nerf
Release version
q ability icon q

High Note

AP ratio: 60% AP 50% AP
Maximum AP ratio against champions: 1.6*60% AP 1.6*50% AP

14.17

Nerf
Release version
w ability icon w

Surround Sound

Base shield: 60 – 160 60 – 140
Cooldown: 22 – 18 22 seconds at all ranks

14.15

Adjustment
Release version

General

Bugfix Abilities SFX are no longer audible through the Fog of War.

14.9

Buff
Release version
q ability icon q

High Note

AP ratio: 50% AP 60% AP
Maximum champion AP ratio: 80% AP 96% AP

14.5

Adjustment Mid-scope Update
Release version

Stats

Base attack damage: 55 50
Mana growth: 50 25
Mana regeneration growth: 0.4 0.95
Base movement speed: 325 330
p ability icon p

Stage Presence

Base damage per note: 5;10;18;30 4 to 25
AP ratio per note: 5% AP 4% AP
Minion damage: 300% 100%
q ability icon q

High Note

Missile speed: 1200 1300
Cooldown: 10 – 5 8 – 6 seconds
Mana cost: 65 – 85 60 – 100
Base damage: 55 – 155 60 – 160
Bonus damage: 0 to 50 for 11 0 to 60 for 11
Removed Bonus damage no longer affects non-champions.
Removed No longer prevents minions from dying to other minions while in flight.
w ability icon w

Surround Sound

Cooldown: 28 – 16 22 – 18 seconds
Mana cost: 80 – 100 70 – 90
Base shield: 50 – 150 60 – 160
Self bonus movement speed AP ratio: 4% per 100 AP 2% per 100 AP
Ally movement speed unchanged at 40% of the self value.
Ally movement speed AP ratio: 4*0.4 per 100 AP 2*0.4 per 100 AP
e ability icon e

Beat Drop

Cooldown: 10 at all ranks 11 – 9 seconds
Mana cost: 60 – 80 60 at all ranks
Base damage: 60 – 200 70 – 190
AP ratio: 35% AP 50% AP
Disable duration: 1.25 at all ranks 1.1 – 1.5 seconds
Minion damage: 100% 70%
r ability icon r

Encore

Cooldown: 160 – 100 3 160 – 120 3 seconds
AP ratio: 60% AP 40% AP

13.22

Adjustment
Release version
p ability icon p

Stage Presence

Base damage per note: 4;8;14;24 5;10;18;30
AP ratio per note: 7% AP 5% AP
q ability icon q

High Note

Cooldown: 9 – 5 10 – 5 seconds
w ability icon w

Surround Sound

Shield AP ratio: 25% AP 20% AP

13.21

Adjustment
Release version

Stats

Base armor: 19 26
Health growth: 104 90
Base mana: 440 360
Mana growth: 40 50
Base mana regeneration: 8 11.5
Mana regeneration growth: 1 0.4
Attack speed growth: 1% 2%
q ability icon q

High Note

Minimum base damage: 55 – 115 55 – 155
Maximum base damage: 55*1.5 – 115*1.5 55*1.5 – 155*1.5
Minimum AP ratio: 45 – 65% AP 50% AP at all ranks
Maximum AP ratio: 45*1.5 – 65*1.5% AP 50*1.5% AP at all ranks
Cooldown: 10 – 6 9 – 5 seconds
w ability icon w

Surround Sound

Cooldown: 28 – 20 28 – 16 seconds
Mana cost: 50 – 90 80 – 100
Base shield: 50 – 130 50 – 150
Base heal: 5 – 7% 3 – 5% of target's missing health
Removed Heal no longer scales with 0.4% per 100 AP of target's missing health.
e ability icon e

Beat Drop

Mana cost: 60 – 100 60 – 80
Base damage: 60 – 140 60 – 200

13.16

Adjustment
Release version

General

Adjusted splash artwork for Star Guardian Seraphine.

12.14

Nerf
Release version
w ability icon w

Surround Sound

Shield AP ratio: 35% AP 25% AP
Heal AP ratio: 0.6% per 100 AP 0.4% per 100 AP

12.13

Adjustment
Release version
e ability icon e

Beat Drop

Tooltip no longer lists cooldown on each level in the level up grid as it no longer scales.

12.12

Adjustment June 30th Hotfix
Release version
p ability icon p

Stage Presence

AP ratio: 6 to 9 AP 7% AP at all levels
e ability icon e

Beat Drop

Disable duration: 1.5 1.25 seconds

12.12

Buff
Release version

General

Adjusted splash artwork for Ocean Song Seraphine and Prestige Ocean Song Seraphine.
e ability icon e

Beat Drop

Cooldown: 11 – 9 10 seconds at all ranks
Disable duration: 1 1.5 seconds

12.10

Adjustment
Release version

Stats

Base health: 500 570
Health growth: 90 104
Armor growth: 3 4.2
Magic resistance growth: 0.5 1.3
w ability icon w

Surround Sound

Base shield: 60 – 140 50 – 130
Shield AP ratio: 40% AP 35% AP
Heal AP ratio: 0.75% per 100 AP 0.6% per 100 AP

12.5

Adjustment
Release version
w ability icon w

Surround Sound

Mana cost: 50 – 130 50 – 90
Cooldown: 26 – 22 28 – 20 seconds
Self base shield: 50*1.5 to 54*1.5 for 5;56*1.5 to 62*1.5 for 4;64*1.5 to 104*1.5 for 5;114*1.5 to 150*1.5 60 – 140
Self shield AP ratio: 45% AP 40% AP
Ally base shield: 50 to 54 for 5;56 to 62 for 4;64 to 104 for 5;114 to 150 60 – 140
Ally shield AP ratio: 30% AP 40% AP
Base heal: 5% at all ranks 5 – 7% missing health
Heal AP ratio: 1.125% per 100 AP 0.75% per 100 AP
e ability icon e

Beat Drop

Cooldown: 13 – 9 11 – 9 seconds

12.3

Adjustment February 3rd Hotfix
Release version
p ability icon p

Stage Presence

Bugfix Fixed a bug where her abilities would get canceled if cast while attacking an enemy with an empowered basic attack.

12.2

Adjustment
Release version

KDA ALL OUT Indie Seraphine

Bugfix In-game music mute toggle buttons has been fixed and will display correctly next to the champion icon in the scoreboard every game.

11.19

Buff
Release version
r ability icon r

Encore

Cooldown: 180 – 120 3 160 – 100 3 seconds

11.14

Buff
Release version
q ability icon q

High Note

AP ratio: 40 – 60% AP 45 – 65% AP
Maximum AP ratio: 40*1.5 – 60*1.5% AP 45*1.5 – 65*1.5% AP

11.11

Buff
Release version
w ability icon w

Surround Sound

Self base shield: 50*1.5 to 55*1.5 for 6;57*1.5 to 67*1.5 for 6;71*1.5 to 79*1.5 for 3;86*1.5 to 100*1.5 50*1.5 to 54*1.5 for 5;56*1.5 to 62*1.5 for 4;64*1.5 to 104*1.5 for 5;114*1.5 to 150*1.5
Ally base shield: 50 to 55 for 6;57 to 67 for 6;71 to 79 for 3;86 to 100 50 to 54 for 5;56 to 62 for 4;64 to 104 for 5;114 to 150

11.7

Adjustment
Release version
p ability icon p

Stage Presence

Bugfix Can no longer trigger Moonstone Renewer's Starlit Grace heal when Stage Presence grants Notes based on nearby allies. She should only be able to trigger Moonstone Renewer's Starlit Grace when she directly damages enemies and casts actual abilities on allies.
w ability icon w

Surround Sound

Bugfix Fixed a bug where it would not trigger Moonstone Renewer's Starlit Grace.

11.5

New
Release version
p ability icon p

Stage Presence

Note base damage: 4 to 16 4;8;14;24
Removed Notes no longer deal 95% damage of the previous one to non-minions.
New Notes from allies now deal 25% damage.
r ability icon r

Encore

Cooldown: 160 – 120 3 180 – 120 3 seconds

11.3

Nerf
Release version
p ability icon p

Stage Presence

Base damage per note: 5 to 20 4 to 16
w ability icon w

Surround Sound

Ally base shield: 60 to 67.5 for 6;70 to 82.5 for 6;87 to 96 for 3;104 to 120 for 3 50 to 55 for 6;57 to 67 for 6;71 to 79 for 3;86 to 100
Self base shield: 60*1.5 to 67.5*1.5 for 6;70*1.5 to 82.5*1.5 for 6;87*1.5 to 96*1.5 for 3;104*1.5 to 120*1.5 for 3 50*1.5 to 55*1.5 for 6;57*1.5 to 67*1.5 for 6;71*1.5 to 79*1.5 for 3;86*1.5 to 100*1.5

11.1

Adjustment January 8th Hotfix
Release version
q ability icon q

High Note

Bugfix Can now properly stack Tear of the Goddess mana charges with this ability.

10.25

New
Release version

Stats

Health growth: 80 90
w ability icon w

Surround Sound

New Self shield is now increased by 50%.
Self shield: 60 to 120 (+ 30% AP) 90 to 180 (+ 45% AP)

10.23

Adjustment
Release version

Stats

Base mana regeneration: 10 8
p ability icon p

Stage Presence

AP ratio: 7.5% AP at all levels 6 to 9 AP
q ability icon q

High Note

Base damage: 55 – 95 55 – 115
AP ratio: 55% AP at all ranks 40 – 60% AP
e ability icon e

Beat Drop

Base damage: 60 – 160 60 – 140
Minion damage: 60 – 100% 100% at all ranks

10.22

New Added
Release version
p ability icon p

Stage Presence (Innate)

Innate - Echo: Seraphine basic abilities generate a stack of Echo, stacking up to 2 times. At 2 stacks, Seraphine's next basic ability casts an additional time at no cost after a 0.01 delay, consuming all Echo stacks after the cast time of the second cast completes. Seraphine gains full stacks of Echo when the game starts and upon respawning.
Innate - Harmony: Seraphine's abilities grant a Note to her and all nearby allied champions, lasting 6 seconds, up-to 4 Notes at a time can be present per unit. Seraphine's next basic attack gains 25 bonus attack range per active Note and fires all of them at the target, dealing 5 to 20 (+ 7.5% AP) magic damage for each Note discharged.
Subsequent Notes deal 95% of the previous Note's damage to non-minions. Notes deal 200% bonus damage to minions.
Effect Radius: er 800.
Speed: 3000.
q ability icon q

High Note (Q)

Active: Seraphine hurls a soundwave to the target location that quickly expands in a radius upon impact, dealing 55 – 95 (+ 55% AP) magic damage to enemies in the area, increased by 0 to 50 for 11.
Mana Cost: 65 – 85.
Cooldown: 10 – 5 seconds.
Target Range: 900.
Effect Radius: cr 350.
Speed: 1200.
Cast Time: 0.25 seconds.
w ability icon w

Surround Sound (W)

Active: Seraphine inspires nearby ally champions with her music, granting herself 20% (+ 4% per 100 AP) decaying bonus movement speed and her allies 8% (+ 1.6% per 100 AP) bonus movement speed. She and her allies are also shielded for 60 to 120 (+ 30% AP) for 2.5 seconds.
Surround Sound will heal Seraphine and all nearby allied champions for 5% (+ 1.125% per 100 AP) of missing health per ally after a 2.5-second delay if Seraphine already had a shield at the time of cast.
Surround Sound's effects can stack up to 2 times.
Mana Cost: 50 – 130.
Cooldown: 26 – 22 seconds.
Effect Radius: er 800.
Cast Time: 0.25 seconds.
e ability icon e

Beat Drop (E)

Active: Seraphine fires a heavy soundwave in a line in the target direction, dealing 60 – 160 (+ 35% AP) magic damage to enemies struck, reduced to 60 – 100% against minions, and slowing them by 99% for 1 second.
Enemies that are already slowed are also rooted for the same duration. Enemies that are immobilized or grounded are also stunned for the same duration.
Mana Cost: 60 – 100.
Cooldown: 13 – 9 seconds.
Target Range: cr 1300.
Width: er 140.
Speed: 1200.
Cast Time: 0.25 seconds.
r ability icon r

Encore (R)

Active: Seraphine projects a captivating force in the target direction that deals 150 – 250 3 (+ 60% AP) magic damage to all enemies struck and charms, slows, and reveals them for 1.25 – 1.75 3 seconds.
Encore's projectile resets its remaining travel distance whenever it strikes an allied or enemy champion, excluding Seraphine. Additionally, all struck allied champions gain 4 Stage Presence.
Mana Cost: 100.
Cooldown: 160 – 120 3 seconds.
Target Range: er 1200.
Width: er 320.
Speed: 1600.
Cast Time: 0.5 seconds.