Rell Patch History

Patch 26.19

Emerald+ · All available regions · Last 14 days

26.09

Adjustment
Bugfix Now properly counts as an attack reset for Hail of Blades.
1 This change did not happen and the attack reset still does not count for Hail of Blades.

26.07

Buff
e ability icon e

Full Tilt

Bonus movement speed: 10% 15%
Increased bonus movement speed: 25% 30%
r ability icon r

Magnet Storm

Base damage: 120 – 280 3 150 – 350 3

25.17

Adjustment
w ability icon w

Ferromancy: Crash Down

Bugfix Tooltip now notes the proper shield health ratio in accordance with the V25.16 change.

25.16

Nerf
w ability icon w

Ferromancy: Crash Down

Shield health ratio: 13% 11% maximum health

25.15

Nerf
w ability icon w

Ferromancy: Crash Down

Base shield: 25 – 125 20 – 100

25.S1.3

Nerf

Stats

Base health: 640 620
Armor growth: 4.3 4

14.24

Buff

Stats

Base health: 610 640
p ability icon p

Break the Mold

Resistances reduction per stack: 2% 3%
Minimum resistances reduction: 1 to 2 1.5 to 3
w ability icon w

Ferromancy: Crash Down

Base shield: 15 – 115 25 – 125
Shield health ratio: 12% 13% maximum health

14.23

New Gameplay Update

Stats

Base mana: 350 320
Mana growth: 45 40
Base mana regeneration: 6 7
Mana regeneration growth: 0.35 0.7
Base armor: 36 30
Armor growth: 4.2 4.3
Base magic resistance: 30 28
Magic resistance growth: 2.05 1.8
Attack speed growth: 1.5% 2%
Attack windup: 100*0.42/2% 100*0.3/1.6%
Attack windup time is no longer reduced by 100-(0.42 to 0.39)/0.42*100.
Attack windup modifier: 0.4 1 (default)
Base movement speed: 330 315
p ability icon p

Break the Mold

Minimum resistance steal: 0.8 to 2 1 to 2
New Now deals on-hit magic damage equal to armor and mr.
q ability icon q

Shattering Strike

Stun duration: 0.75 0.65 seconds
w ability icon w

Ferromancy: Crash Down

Cooldown: 11 10 seconds
Knock up duration: 1 0.4 seconds
New Now also stuns for 0.8 seconds at the start of the displacement.
New Effect - Mounted Alacrity: While Rell is mounted, she passively gains 20 – 40 bonus movement speed.
Base shield: 15 / 40 / 65 / 90 / 110 15 – 115

Ferromancy: Mount Up

Cooldown: 11 10 seconds
Stun duration: 1 0.6 seconds
Removed Rell's movement speed is no longer reduced by 10% while dismounted.
Bonus resistances: 12% 15%
Bonus attack speed: 30% 20%
e ability icon e

Full Tilt

Cooldown: 15 at all ranks 14 – 10 seconds
Removed - Mounted Alacrity: Rell no longer passively gains 5 to 20 for 6;24 to 40 for 5;45;50 bonus movement speed while Mounted, reduced by 50% while in combat.
Effect name moved to Ferromancy: Crash Down.
Removed Active movement speed no longer ramps up linearly from 75% of its maximum value over the first 2 seconds.
Base movement speed: 12 – 16% 10%
Rally movement speed modifier: 200% 250% of base
Rally movement speed: 12*2 – 16*2% 10*2.5%
Removed No longer has a base damage of 25 – 65.
Removed Damage no longer scales with 50% AP.
Health ratio: 3% at all ranks 5 – 7% of target's maximum health
New Health ratio now scales with 3% per 100 AP.
Monster damage cap: 150 at all levels 150 to 300
New Damage based on the target's health now applies against structures.
New Damage based on the target's health is now capped at 150 to 300 against structures.

14.18

Nerf
e ability icon e

Full Tilt

Bonus movement speed: 12 – 20% 12 – 16%
Increased bonus movement speed: 12*2 – 20*2% 12*2 – 16*2%

14.16

Adjustment
e ability icon e

Full Tilt

Bugfix Bonus damage no longer improperly counts towards applying the resistances reduction from Break the Mold if applied by Shattering Strike.

14.14

Adjustment
e ability icon e

Full Tilt

Bugfix Can no longer be used on allies without having vision of them.

14.7

Adjustment

Stats

Magic resistance growth: 1.85 2.05
q ability icon q

Shattering Strike

Removed No longer deals 170 – 470 bonus damage against monsters.
w ability icon w

Ferromancy: Crash Down

Removed No longer deals 125 – 225 bonus damage against monsters.

Ferromancy: Mount Up

Removed No longer deals 55 – 275 bonus damage against monsters.
e ability icon e

Full Tilt

Removed No longer deals 120 – 300 bonus damage against monsters.

14.4

Adjustment
q ability icon q

Shattering Strike

Removed No longer destroys shields against monsters.

13.23

Adjustment
r ability icon r

Magnet Storm

Casting the ability in combination with Ferromancy: Bugfix Crash Down no longer sometimes causes the kinematics drag effect of Magnet Storm to interrupt enemy channeled abilities.

13.18

Nerf
e ability icon e

Full Tilt

Bonus movement speed: 15 – 25% 12 – 20%
Increased bonus movement speed: 15*2 – 25*2% 12*2 – 20*2%

13.15

Adjustment
p ability icon p

Break the Mold

Shattering Strike, Ferromancy: Bugfix Crash Down, Ferromancy: Mount Up, and Magnet Storm no longer apply the resistances reduction before their damage.
q ability icon q

Shattering Strike

Bugfix Targeting direction now remains absolute during the cast.

Ferromancy: Mount Up

Empowered attack dash speed has been increased.
Bugfix Now properly applies the bonus damage to epic monsters at all times.
Bugfix Empowered attack no longer sometimes fails to trigger against the Rift Scuttler.
Bugfix Empowered attack now properly deals its damage to monsters.
e ability icon e

Full Tilt

Bugfix Now properly calculates Break the Mold's resistances reduction for all stacks rather than excluding one of them.

13.14

Nerf

Stats

Base armor: 39 36
p ability icon p

Break the Mold

Resistance steal per stack: 3% 2%
Minimum resistance steal: 1.25 to 3 0.8 to 2

13.13

Adjustment

Stats

Base health regeneration: 8.5 7.5
Base magic resistance: 32 30
Magic resistance growth: 2.05 1.85
q ability icon q

Shattering Strike

Bonus monster damage: 150 – 430 170 – 470
w ability icon w

Ferromancy: Crash Down

Base shield: 35 – 135 15 / 40 / 65 / 90 / 110

Ferromancy: Mount Up

Bonus attack speed: 15 – 35% 30% at all ranks
e ability icon e

Full Tilt

Bonus monster damage: 100 – 280 120 – 300

13.12

New

General

Default adaptive force: attack damage ability power
Bugfix Critical strike on-hit VFX now properly lines up with her weapon while dismounted.
p ability icon p

Break the Mold

Bugfix Can no longer extend passive stacks from the same target.
q ability icon q

Shattering Strike

Cast time: 0.5 0.4 seconds
Base damage: 70 – 230 60 – 220
Damage against monsters: 300% 100%
New Now deals 150 – 430 bonus damage against monsters.
Bugfix No longer changes its targeting direction from using Flash.
w ability icon w

Ferromancy: Crash Down

Base damage: 70 – 190 60 – 180
Damage against monsters: 300% 100%
New Now deals 125 – 225 bonus damage against monsters.
Bugfix Now properly functions even while affected by crowd control.
Bugfix Several visual issues no longer occur from spawning as dismounted.
Bugfix Can no longer skip the animation from casting Full Tilt.

Ferromancy: Mount Up

Damage against monsters: 300% 100%
New Now deals 55 – 275 bonus damage against monsters.
Bugfix Now properly functions even while affected by crowd control.
e ability icon e

Full Tilt

Base damage: 35 – 95 25 – 65
Health ratio: 4% 3% of target's maximum health
New Health ratio is now capped at 150 against monsters.
Damage against monsters: 250% 100%
New Now deals 100 – 280 bonus damage against monsters.
Bugfix Now properly functions even while affected by crowd control.
Bugfix No longer has animation issues during the cast.

13.11

Adjustment June 2nd Hotfix

Stats

Base health regeneration: 7 8.5
Health regeneration growth: 0.55 0.85
Base armor: 32 39
Armor growth: 3 4.2
Magic resistance growth: 1 2.05
p ability icon p

Break the Mold

Resistance steal per stack: 2.5% 3%
q ability icon q

Shattering Strike

Base damage: 60 – 200 70 – 230
AP ratio: 50% AP 60% AP
Damage against monsters: 250% 300%
w ability icon w

Ferromancy: Crash Down

Base shield: 30 – 130 35 – 135
Shield health ratio: 10% 12% maximum health
Knock up duration: 0.75 1 second
Damage against monsters: 250% 300%

Ferromancy: Mount Up

Self-slow: 15% 10%
Damage against monsters: 250% 300%
e ability icon e

Full Tilt

Base damage: 25 – 65 35 – 95
AP ratio: 30% AP 50% AP
Health ratio: 2 – 4% 4% of target's maximum health at all ranks

13.11

New Gameplay Update

General

Updated ability icons.
Bugfix Walk animation no longer freezes when continuously transitioning from the walk animation to the idle animation.

Stats

Base attack speed: 0.55 0.625
Attack speed ratio: 0.55 0.625
Attack speed growth: 2% 1.5%
Armor growth: 4.2 3
Magic resistance growth: 2.05 1
Base movement speed: 335 330
p ability icon p

Break the Mold

Resistance steal: 10% 2.5%
Minimum resistance reduction: 5 to 12 1.25 to 3
Duration: 4 5 seconds
Removed No longer steals 0.5 to 2 resistances from minions.
New Resistance steal now stacks up to 5 times per target.
New Abilities now apply one stack per target.
New Gained resistances remain for the full duration even if a target dies.
Removed No longer deals 8 to 16 bonus magic damage on-hit and Break the Mold's bonus damage is increased equal to the sum resistances reduced from the target.
Removed Damaging a new enemy champion no longer refreshes duration on all targets.
q ability icon q

Shattering Strike

Base damage: 70 – 250 60 – 200
Damage against monsters: 100% 250%
Cast time: 0.35 0.5 seconds
Forward range: 685 520 units
Backward range: 150 220 units
Cooldown: 9 – 5 11 – 9 seconds
New Now stuns targets hit for 0.75 seconds.
New Now lunges forward 100 units when casting.
Does not count as a movement spell.
Removed Damage is no longer reduced to 50% against targets beyond the first.
Removed No longer heals herself or an ally tethered with Attract and Repel for 10 – 30 (+ 30% AP) (+ 4% of missing health) per champion hit.
w ability icon w

Ferromancy: Crash Down

Removed While Rell is Mounted, no longer gains ms, which is only 20 to 40 as effective for 3 seconds when she takes damage from non-minions and is removed for 4 seconds when she becomes immobilized or polymorphed.
Damage against monsters: 100% 250%
Base damage: 70 – 210 70 – 190
Base shield: 35 – 135 30 – 130
Shield health ratio: 12% 10% maximum health
Slide distance: 375 320 units
Effect radius: 200 180 units
Dash range: 500 400 units
Knock up duration: 1 0.75 seconds

Ferromancy: Mount Up

New Now passively grants her 15 – 35% bonus attack speed and 75 bonus attack range while dismounted.
New Now reduces her movement speed by 15% while dismounted.
Bonus resistances: 10% 12%
Removed Base movement speed is no longer modified to 280 while dismounted.
Removed Movement speed is no longer capped at 290 to 400 while dismounted.
Damage against monsters: 100% 250%
New Active now grants 30% bonus movement speed decaying over 2 seconds.
Removed Active no longer grants 15% bonus movement speed for 3.5 seconds, increased to 25 – 45% while moving towards enemy champions.
e ability icon e

Full Tilt - New E

Cost: 40 mana.
Cooldown: 15 seconds.
Range: 1200 units.
Passive - Mounted Alacrity: While Mounted, Rell gains 5 to 20 for 6;24 to 40 for 5;45;50 bonus movement speed, reduced to 50% effectiveness while in combat.
Active: Rell powers up herself and the target allied champion for 3 seconds, both gaining bonus movement speed that ramps up from 75% of the maximum value over the first 2 seconds, up to 15 – 25%, doubled to 30 – 50% while moving towards enemies or an empowered ally within 1200 units. Additionally, Rell's next basic attack or Shattering Strike within 5 seconds creates an explosion in a 300 unit radius, dealing 25 – 65 (+ 30% AP) (+ 2 – 4% of target's maximum health) magic damage, increased to 250% against monsters. Against structures, does not apply the damage based on the target's health.

13.4

Adjustment
Release version

Attract and Repel

Bugfix Can no longer be exploited to grant multiple stacks of armor to the target.

12.22

Adjustment
Release version

Stats

Base magic resistance: 32.1 32
r ability icon r

Magnet Storm

Bugfix No longer deals one less tick of damage.

12.17

Buff
Release version
w ability icon w

Ferromancy: Crash Down

Modified base movement speed: 250 280

Attract and Repel

Cooldown: 18 – 11 13 seconds at all ranks

12.16

Adjustment
Release version
w ability icon w

Ferromancy: Crash Down

Bugfix Buff icons are now properly displayed in the HUD.

Attract and Repel

Bugfix Can no longer stack Tear of the Goddess's Mana Charge from switching the tether between allies.

12.13

Adjustment
Release version

Attract and Repel

Bugfix Animations no longer improperly freeze after using the ability.

12.12

Adjustment
Release version

Attract and Repel

Undocumented/Bug Fix: Tooltip now lists the stun duration.

12.10

Adjustment
Release version

Stats

Base health: 540 610
Health growth: 90 104
Armor growth: 3 4.2
Magic resistance growth: 1.25 2.05
q ability icon q

Shattering Strike

Heal health ratio: 5% 4% missing health
w ability icon w

Ferromancy: Crash Down

Base shield: 40 – 160 35 – 135
Shield health ratio: 13% 12% maximum health

11.22

Adjustment
Release version
w ability icon w

Ferromancy: Crash Down

Undocumented/Bug Fix: Once again locks out movement spells during the cast time and dash.

11.15

Buff
Release version
w ability icon w

Ferromancy: Crash Down

Cooldown: 13 11 seconds

Ferromancy: Mount Up

Cooldown: 13 11 seconds

11.7

Nerf
Release version

Attract and Repel

Stun duration: 0.75 0.5 seconds

11.5

Nerf
Release version

Stats

Base armor: 35 32
w ability icon w

Ferromancy: Crash Down

Cooldown: 11 13 seconds

Ferromancy: Mount Up

Cooldown: 11 13 seconds

11.4

Adjustment
Release version
p ability icon p

Break the Mold

Bugfix Resistances shred icon has now been adjusted for afflicted minions and monsters.

11.3

Adjustment
Release version
w ability icon w

Ferromancy: Crash Down

AP ratio: 40% AP 60% AP

Ferromancy: Mount Up

AP ratio: 30% AP 40% AP

Attract and Repel

Unbinding cooldown: 2.75 1 second
Bugfix Fixed a bug where the cooldown was scaling non-linearly.
Bugfix When cast from very long ranges, now properly path towards the target until in range to cast it.
r ability icon r

Magnet Storm

Total AP ratio: 70% AP 110% AP

11.1

Adjustment January 6th Hotfix
Release version

Attract and Repel

Bugfix Bonded ally now properly keeps Attract and Repel's bonus stats even while the ability is on cooldown.

11.1

Nerf
Release version

Stats

Base magic resistance: 32.1 32

10.25

New December 15th Hotfix
Release version

Attract and Repel

New No longer targets herself within 3 seconds of taking damage from a champion, casting another ability, or basic attacking another champion.

10.25

New Added
Release version
p ability icon p

Break the Mold (Innate)

Innate: Rell's basic attacks steal 10% of the target's armor penetration and magic penetration for 4 seconds and deal bonus magic damage equal to 8 to 16 plus the total amount of armor and magic resistance stolen. Enemies can only be stolen from once but multiple enemies can be stolen from at a time. Subsequent attacks against a target that is already stolen from will only refresh the duration of the effect and attacking an enemy champion refreshes the duration for all nearby afflicted enemies.
Break the Mold steals a minimum of 5 to 12 armor and magic resistance, reduced to 0.5 to 2 against minions.
q ability icon q

Shattering Strike (Q)

Active: Rell thrusts her lance in the target direction, destroying damage-mitigating shields of enemies hit before dealing them 70 – 210 (+ 50% AP) magic damage, reduced to 50% against enemies beyond the first. The first enemy hit is also afflicted with Break the Mold.
If Rell is tethered with Attract and Repel, she and the bound ally heal for 10 – 30 (+ 30% AP) (+ 5% of missing health) for each enemy champion hit.
Mana Cost: 50.
Cooldown: 9 – 5 seconds.
Cast Time: 0.35 seconds.
w ability icon w

Ferromancy: Crash Down (W)

Passive: While mounted, Rell gains 5 to 15 for 11 bonus movement speed, which is only 25;30;33;35;36;38 as effective for 3 seconds when she takes damage from non-minions and is removed for 4 seconds when she becomes immobilized.
Active: Rell leaps to the target location over 1.5 seconds, transforming her mount into durable armor and upon impact dealing 70 – 210 (+ 40% AP) magic damage to nearby enemies and knocking them up for 1 second.
While dismounted, she gains the ability to cast Ferromancy: Mount Up.
This ability can only be cast while mounted. Rell can cast Attract and Repel and Magnet Storm during the transformation.
Mana Cost: 40.
Cooldown: 11 seconds.
Cast Time: None.

Ferromancy: Mount Up (W)

Passive: While dismounted, Rell gains 10% bonus armor and 10% bonus magic resistance and a shield for 40 – 160 (+ 13% of maximum health) that lasts until destroyed or casting Ferromancy: Mount Up, but her base movement speed is modified to 250.
Active: Rell transforms her armor into a mount, gaining 15% bonus movement speed for 3.5 seconds, increased to 25 – 45% when moving towards enemy champions, and empowering her next basic attack within the duration to have a 0.2-second cast time, gain 100 bonus attack range, deal 10 – 70 (+ 30% AP) bonus magic damage, charge at the target, stun them for 1 second, and fling them over herself, as well as end the effect early.
While mounted, she gains the ability to cast Ferromancy: Crash Down.
This ability can only be cast while dismounted.
Mana Cost: 40.
Cooldown: 11 seconds.
Cast Time: 0.25 seconds.

Attract and Repel (E)

Passive: Rell forms a tether between her and the ally bound by Attract and Repel, which is disabled while the remaining cooldown is greater than 2.5 seconds. While the tether persists, the ally gains 10% bonus armor and 10% bonus magic resistance.
Active: Rell magnetically binds herself and the allied champion nearest to the cursor with Attract and Repel. Rell can then recast Attract and Repel while the tether persists.
Recast: Rell erupts the tether, dealing 80 – 240 (+ 30% AP) magic damage to and stunning all enemies between and around her and the bound ally for 0.75 seconds.
Rell can self-target to dispel the current bind. Only one ally can be bound at a time, and selecting a new ally overrides the previous bind. Attract and Repel will incur a 2.5-second cooldown with no cost if Rell binds to an ally or self-targets.
Mana Cost: 40.
Cooldown: 18 – 11 seconds.
Cast Time: 0.35 / None seconds.
r ability icon r

Magnet Storm (R)

Active: Rell erupts with magnetic fury, pulling all nearby enemies towards her and creating a field of gravitational force around her for the next 2 seconds that deals 15 – 35 (+ 8.75% AP) magic damage to nearby enemies every 0.25 seconds over the duration and continuously drags them towards her.
Mana Cost: 100.
Cooldown: 120 – 80 3 seconds.
Cast Time: 0.25 seconds.