Hecarim Patch History

Patch 26.19

Emerald+ · All available regions · Last 14 days

26.03

Adjustment
Release version
q ability icon q

Rampage

Base damage: 60 – 160 60 – 180
Damage increase per stack AD ratio: 4% 3% per 100 bonus AD
Total damage increase per stack AD ratio: 12% 9% per 100 bonus AD
This is a buff until 255 bonus AD.

14.24

Adjustment
Release version
r ability icon r

Onslaught of Shadows

Bugfix No longer reveals the user if cast while the cursor is near an enemy champion.

14.14

Adjustment
Release version

Stats

Health growth: 99 106
w ability icon w

Spirit of Dread

Healing: 20% 25%
Healing from ally damage: 10% 12.5%
Duration: 5 4 seconds
Cooldown: 16 – 14 14 seconds at all ranks
e ability icon e

Devastating Charge

Cooldown: 18 at all ranks 20 – 16 seconds

14.1

Adjustment
Release version
e ability icon e

Devastating Charge

Bugfix No longer sometimes critically strikes with 0% critical strike chance.

13.21

Buff
Release version

Stats

Attack damage growth: 3.2 3.7
w ability icon w

Spirit of Dread

Duration: 4 5 seconds

13.17

Adjustment
Release version

Stats

Base mana: 277 280
Mana growth: 60 40
Base mana regeneration: 6.5 7
Mana regeneration growth: 0.6 0.8
q ability icon q

Rampage

Mana cost: 30 at all ranks 28 – 20
w ability icon w

Spirit of Dread

Mana cost: 50 – 90 50 – 70
Base heal: 25% 20%
Removed Healing no longer scales with 2% per 100 bonus AD.

13.14

Nerf
Release version
w ability icon w

Spirit of Dread

Base bonus resistances: 15 – 35 5 – 25

13.6

Adjustment
Release version

General

New splash artwork for Original Hecarim.

12.23

Nerf December 14th Hotfix
Release version
q ability icon q

Rampage

Base damage amplification per stack: 4% 3%
Maximum base damage amplification: 12% 9%
Damage amplification bonus AD ratio per stack: 5% 4% per 100 bonus AD
Maximum damage amplification bonus AD ratio: 15% 12% per 100 bonus AD

12.18

Nerf
Release version

Stats

Base health: 650 625
q ability icon q

Rampage

Damage bonus AD ratio: 95% 90% bonus AD
Damage amplification bonus AD ratio per stack: 6% 5% per 100 bonus AD
Maximum damage amplification bonus AD ratio: 18% 15% per 100 bonus AD
Winddown time: 1 0 seconds
w ability icon w

Spirit of Dread

Base heal: 30% 25%
Heal bonus AD ratio: 2.5% 2% per 100 bonus AD

12.17

New
Release version

Stats

Base armor: 35 32
Health growth: 104 99
q ability icon q

Rampage

Base damage: 60 – 180 60 – 160
Damage bonus AD ratio: 90% 95% bonus AD
Number of stacks: 2 3
Cooldown reduction per stack: 1 0.75 seconds
Maximum cooldown reduction: 2 2.25 seconds
Base damage amplification per stack: 2% 4%
Maximum base damage amplification: 4% 12%
Damage amplification bonus AD ratio per stack: 3% 6% per 100 bonus AD
Maximum damage amplification bonus AD ratio: 6% 18% per 100 bonus AD
Mana cost: 28 – 40 30 at all ranks
Stack duration: [Undocumented] 6 8 seconds
New Stacks now expire by one every 1 second instead of all at once upon expiration.
w ability icon w

Spirit of Dread

Cooldown: 14 at all ranks 16 – 14 seconds
New Now grants him 15 – 35 bonus armor and bonus magic resistance while active.
e ability icon e

Devastating Charge

Minimum bonus AD ratio: 55% 50% bonus AD
Maximum bonus AD ratio: 110% 100% bonus AD
Knock back distance: 250 to 450 for 9 150 to 350 for 9 units
Cooldown: 20 – 16 18 seconds at all ranks
r ability icon r

Onslaught of Shadows

Fear duration: 0.75 to 2 for 11 0.75 to 1.5 for 11 seconds

12.10

Buff
Release version

Stats

Base health: 580 650
Health growth: 90 104
Armor growth: 4.25 5.45
Magic resistance growth: 1.25 2.05

12.9

Buff
Release version
q ability icon q

Rampage

Damage bonus AD ratio: 85% 90% bonus AD
w ability icon w

Spirit of Dread

Cooldown: 18 14 seconds

12.6

Nerf
Release version
q ability icon q

Rampage

Base damage: 60 – 208 60 – 180
e ability icon e

Devastating Charge

Minimum base damage: 30 – 110 30 – 90
Maximum base damage: 60 – 220 60 – 180

11.21

New
Release version
e ability icon e

Devastating Charge

New Now triggers spell effects when dealing damage.
Undocumented / Bug Fix: Empowered attack now properly grants Mana Charge stacks (Tear of the Goddess).

11.20

Buff
Release version
w ability icon w

Spirit of Dread

Cooldown: 22 – 18 18 seconds at all ranks
Healing cap: 90 – 210 120 – 240

11.12

Buff
Release version

Stats

Base armor: 32 35
q ability icon q

Rampage

Damage bonus AD ratio: 75% 85% bonus AD

11.11

Buff
Release version
q ability icon q

Rampage

Damage bonus AD ratio: 70% 75% bonus AD
e ability icon e

Devastating Charge

Minimum bonus AD ratio: 50% 55% bonus AD
Maximum bonus AD ratio: 100% 110% bonus AD

11.9

New
Release version

Stats

Base armor: 36 32
Armor growth: 4 4.25
q ability icon q

Rampage

Damage amplification per stack: 5% 2%
New Damage amplification per stack now scales with 3% per 100 bonus AD.
w ability icon w

Spirit of Dread

New Healing now scales with 2.5% per 100 bonus AD.
Healing from ally damage: 30% 15%
New Healing from ally damage now scales with 1.25% per 100 bonus AD.
e ability icon e

Devastating Charge

Minimum base damage: 35 – 155 30 – 110
Maximum base damage: 70 – 310 60 – 220

11.7

Nerf
Release version
e ability icon e

Devastating Charge

Bonus movement speed: 25 to 75 for 13 25 to 65 for 13

11.6

Nerf
Release version
q ability icon q

Rampage

Base damage: 60 – 228 60 – 208

11.5

Adjustment
Release version

General

Updated visual effects.
e ability icon e

Devastating Charge

Undocumented / Removed: Empowered attack no longer grants Mana Charge stacks (Tear of the Goddess).

11.1

Nerf
Release version

Stats

Base magic resistance: 32.1 32

10.24

Adjustment
Release version
p ability icon p

Warpath

Movement speed conversion: 15 to 30 for 7 12 to 24 for 7
e ability icon e

Devastating Charge

Bonus movement speed: 25 to 85 for 13 25 to 75 for 13
Bugfix No longer gains more than 25% movement speed immediately after immediately casting.

10.23

Buff
Release version

Stats

Mana growth: 40 60

10.21

Nerf
Release version
e ability icon e

Devastating Charge

Minimum base damage: 45 – 165 35 – 155
Maximum base damage: 90 – 330 70 – 310

10.17

Nerf
Release version
e ability icon e

Devastating Charge

Bonus movement speed: 25 to 100 for 13 25 to 85 for 13

10.16

Buff
Release version
e ability icon e

Devastating Charge

Bonus movement speed: 25 to 75 for 13 25 to 100 for 13

10.12

Adjustment
Release version
q ability icon q

Rampage

Bugfix Tooltip in the collection tab has been updated to accurately reflect its latest state.

10.11

Adjustment
Release version
q ability icon q

Rampage

Base damage: 55 – 215 60 – 228
Minion damage: 66.6% 60%

10.6

Buff
Release version
r ability icon r

Onslaught of Shadows

Fear duration: 0.75;1.5 0.75;2 seconds

9.9

Nerf
Release version
q ability icon q

Rampage

Damage amplification per stack: 10% 5%
e ability icon e

Devastating Charge

Minimum base damage: 45 – 185 45 – 165
Maximum base damage: 90 – 370 90 – 330

9.6

New
Release version
q ability icon q

Rampage

New Now deals 10% increased damage per stack.

Elderwood Hecarim

Bugfix Recall no longer uses the base skin's recall audio.

9.4

Buff
Release version
q ability icon q

Rampage

Mana cost: 32 – 40 28 – 40
e ability icon e

Devastating Charge

Cooldown: 24 – 16 20 – 16 seconds

8.16

Buff
Release version
q ability icon q

Rampage

Base damage: 55 / 90 / 125 / 160 / 195 55 / 95 / 135 / 175 / 215
Bonus AD ratio: 60% 70% bonus AD

8.7

Buff
Release version
w ability icon w

Spirit of Dread

Heal: 20% 30%

7.22

Buff
Release version

Stats

Base attack damage: 58 66
Base armor: 26.72 36
q ability icon q

Rampage

Base damage: 50 / 85 / 120 / 155 / 190 55 / 90 / 125 / 160 / 195
e ability icon e

Devastating Charge

Base damage: 40 / 75 / 110 / 145 / 180 45 / 80 / 115 / 150 / 185

7.17

New
Release version
e ability icon e

Devastating Charge

New Duration no longer ticks down during Onslaught of Shadows's charge.
r ability icon r

Onslaught of Shadows

Flee duration: 1 second at all distances 0.75;1.5

Arcade Hecarim

Bugfix VO is now more audible.

Lancer Zero Hecarim

Rampage
Bugfix VFX no longer ends prematurely after receiving the second stack.

7.11

Adjustment
Release version
e ability icon e

Devastating Charge

Bugfix Stomp can no longer be reused if his initial target dies during the stomp animation.

7.1

Adjustment
Release version
e ability icon e

Devastating Charge

Bugfix Can no longer critically strike structures.

6.20

Adjustment
Release version
e ability icon e

Devastating Charge

Bugfix The basic attack component of Devastating Charge can now critically strike, in line with similar abilities such as Siphoning Strike.

6.15

Nerf
Release version

Stats

Base attack damage: 61.37 58
q ability icon q

Rampage

Base damage: 60 / 95 / 130 / 165 / 200 50 / 85 / 120 / 155 / 190

6.14

Adjustment
Release version

General

Bugfix Headless Hecarim's smoke effects no longer stutter.

6.12

Adjustment
Release version
r ability icon r

Onslaught of Shadows

Bugfix Headless Hecarim's spectral riders are once again visible. Still spooky, though.

6.7

Adjustment
Release version

General

Adjusted splash artwork for Original Hecarim.

6.5

New
Release version
e ability icon e

Devastating Charge

Bonus movement speed stacking: additive multiplicative
New Knock back distance increases with the distance traveled by Hecarim over the duration.
Knockback distance: 300 250 - 450
New Buff bar displays knockback level and speed.
Bugfix Fixed a bug where Devastating Charge would move Hecarim while rooted.

6.2

Adjustment
Release version

General

Bugfix Fixed a bug where Hecarim lost Devastating Charge's effects right after casting Onslaught of Shadows

5.24

New
Release version

Stats

Base health: 599 580
Health growth: 95 90
p ability icon p

Warpath

Removed Passive: ghosting.
e ability icon e

Devastating Charge

New Hecarim is ghosted while active.

5.23

Adjustment
Release version

Stats

Base mana: 327.2 277.2
Mana growth: 37 40

5.22

Adjustment
Release version

Stats

Base mana: 277.2 327.2
Mana growth: 40 37

5.11

Nerf
Release version
p ability icon p

Warpath

Bonus attack damage value check frequency: every 1 every 0.25 seconds
e ability icon e

Devastating Charge

Bonus movement speed stacking: multiplicative additive

5.9

Adjustment
Release version
q ability icon q

Rampage

Damage to monsters: 66 100%
Mana cost: 20 / 23 / 26 / 29 / 32 32 / 34 / 36 / 38 / 40

5.7

Nerf
Release version

Stats

Base health regen: 9.25 7
Base mana regen: 7.5 6.5

5.1

Buff
Release version
q ability icon q

Rampage

Mana cost: 24 / 26 / 28 / 30 / 32 20 / 23 / 26 / 29 / 32
w ability icon w

Spirit of Dread

Healing cap against minions/monsters: 60 / 90 / 120 / 150 / 180 90 / 120 / 150 / 180 / 210

4.13

Buff
Release version
p ability icon p

Warpath

Bonus attack damage: 10 / 12.5 / 15 / 17.5 / 20 / 22.5 / 25% 15 / 17.5 / 20 / 22.5 / 25 / 27.5 / 30% of bonus movement speed
q ability icon q

Rampage

Mana cost: 24 / 28 / 32 / 36 / 40 24 / 26 / 28 / 30 / 32

4.5

Buff
Release version

Stats

Base armor: 16 20

4.1

Adjustment
Release version
w ability icon w

Spirit of Dread

Bugfix Amount healed is now correctly 20% instead of 10 / 15 / 20 / 25 / 30%.

3.9

Buff
Release version
q ability icon q

Rampage

Mana cost: 25 at all ranks 24 / 28 / 32 / 36 / 40

3.8

New
Release version
e ability icon e

Devastating Charge

New If the target is beyond narrow terrain Hecarim will leap over it to reach them.
r ability icon r

Onslaught of Shadows

Removed Dealing 50 / 125 / 200 + 40% AP damage at end location.
Spectral rider base damage: 100 / 200 / 300 150 / 250 / 350
Spectral rider AP ratio: 40% AP 100% AP

3.5 (Balance update)

Nerf
Release version
w ability icon w

Spirit of Dread

Cooldown: 18 / 17 / 16 / 15 / 14 22 / 21 / 20 / 19 / 18 seconds

3.03

Adjustment
Release version
q ability icon q

Rampage

Base damage: 50 / 85 / 120 / 155 / 190 60 / 95 / 130 / 165 / 200
w ability icon w

Spirit of Dread

Healing: 10 / 15 / 20 / 25 / 30 20% at all ranks
Cooldown: 14 at all ranks 20 / 18.5 / 17 / 15.5 / 14 seconds
Bugfix Fixed a tooltip error that displayed more damage was actually dealt.

1.0.0.152

Buff
Release version

Stats

Movement speed: 320 345
Base attack damage: 56 59
Attack damage per level: 3 3.2

1.0.0.149

Adjustment
Release version
e ability icon e

Devastating Charge

Bugfix Fixed a bug where colliding with enemy turrets would take aggro.

1.0.0.144

New
Release version
e ability icon e

Devastating Charge

Collision updated to be more responsive when hitting enemies.
Initial bonus movement speed: 0% 25%
Maximum bonus movement speed and distance required unchanged.
r ability icon r

Onslaught of Shadows

New Flee speed increases based on how close enemies are to Hecarim.

1.0.0.140

Adjustment
Release version
q ability icon q

Rampage

Damage to minions: 50% 66%
e ability icon e

Devastating Charge

Travel distance for full charge reduced.

1.0.0.138

Adjustment
Release version
p ability icon p

Warpath (Innate)

Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed.
q ability icon q

Rampage (Q)

Hecarim cleaves nearby enemies, dealing physical damage.
w ability icon w

Spirit of Dread (W)

Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer.
e ability icon e

Devastating Charge (E)

Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
r ability icon r

Onslaught of Shadows (Ultimate)

Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, dealing additional magic damage to nearby enemies, causing them to flee in terror.