Aurelion Sol Patch History

Patch 26.19

Emerald+ · All available regions · Last 14 days

26.17

Buff
q ability icon q

Breath of Light

Initial mana cost: 35 – 55 30 – 50
Mana cost per 0.25 seconds: 35/4 – 55/4 30/4 – 50/4
w ability icon w

Astral Flight

Cooldown: 22 – 16 22 – 14 seconds

26.12

Adjustment
q ability icon q

Breath of Light

[Undocumented] Damage dealt by the burst is now tagged as persistent damage.

25.22

Buff

Stats

Movement speed: 335 340
q ability icon q

Breath of Light

Burst base damage: 55 – 95 60 – 100
w ability icon w

Astral Flight

Base speed: 335 340

25.12

Adjustment
e ability icon e

Singularity

Bugfix Execute threshold indicator on targets based on Cosmic Creator stacks while the singularity is damaging them and he is simultaneously earning stacks from another damaging ability on them no longer causes the display to update to an incorrect health percentage due to not considering the targets' health bonuses, and no longer requires the player to earn at least one more Cosmic Creator stack from another damaging ability in order for the affected targets' indicator to update to the correct threshold.
[Note: Actual threshold was not affected.] [Note: Actual threshold was not affected.]

14.21

Nerf

Stats

Base health: 620 600
e ability icon e

Singularity

AP ratio per tick: 4% AP 3% AP
Total AP ratio: 80% AP 60% AP

14.15

Nerf
q ability icon q

Breath of Light

Initial mana cost: 30 – 50 35 – 55
Mana cost per 0.25 seconds: 30/4 – 50/4 35/4 – 55/4
w ability icon w

Astral Flight

Base range: 1500 – 1900 1500 units at all ranks
e ability icon e

Singularity

Mana cost: 80 90

14.14

Adjustment

Stats

Base attack damage: 55 58
q ability icon q

Breath of Light

Initial mana cost: 7.5 – 12.5 30 – 50
Mana cost interval rate: 0.5 0.25 seconds
Mana cost per interval: 15 – 25 7.5 – 12.5
Initial delay for mana cost per interval: 0.5 1.25 seconds
w ability icon w

Astral Flight

Base range: 1200 at all ranks 1500 – 1900
e ability icon e

Singularity

Removed Champion-summoned units classified as minions no longer have their movement speed reduced to 0 while within the area.
Mana cost: 80 – 100 80 at all ranks
r ability icon r

Falling Star

AP ratio: 65% AP 75% AP
r ability icon r

The Skies Descend

Star AP ratio: 65*1.25% AP 75*1.25% AP
Shockwave damage: 100% 90% of Falling Star's damage
Shockwave base damage: 150 – 350 3 150*0.9 – 350*0.9 3
Shockwave AP ratio: 65% AP 75*0.9% AP

14.9

Adjustment

Stats

Gameplay radius: 65 80 units
Selection radius: 165 150 units
e ability icon e

Singularity

AP ratio per tick: 5% AP 4% AP
Total AP ratio: 100% AP 80% AP

14.7

Adjustment April 9th Hotfix
q ability icon q

Breath of Light

Bugfix Burst now properly draws minion call for help signals.
Bugfix Beam now correctly respects hitboxes; it properly is stopped by the first enemy hit.

14.7

Adjustment

Porcelain Protector Aurelion Sol

The Skies Descend
Bugfix VFX is now properly aligned for both teams.

14.4

Nerf
q ability icon q

Breath of Light

Burst base damage: 60 – 100 55 – 95
Burst AP ratio: 35% AP 30% AP

14.3

Nerf February 7th Hotfix
q ability icon q

Breath of Light

Stardust stack per champion burst: 3 2
w ability icon w

Astral Flight

Cooldown: 15 – 11 22 – 16
Breath of Light bonus damage: 18 – 26% 8 – 12%

14.3

Adjustment
p ability icon p

Cosmic Creator

Bugfix No longer can acquire Stardust stacks from Voidmite.
q ability icon q

Breath of Light

Mana cost per second: 45 – 65 30 – 50
Stardust stack per champion burst: 1 3
w ability icon w

Astral Flight

Mana cost: 80 – 100 50 – 70
Cooldown: 22 – 16 15 – 11 seconds
Breath of Light bonus damage: 14 – 20% 18 – 26%
Bugfix No longer plays his respawn animation but sped up when crowd control interrupted this ability.
e ability icon e

Singularity

Stardust stacks per champion and epic monster takedown: 5 2
Stardust stacks per large minion and monster takedown: 3 2

13.21

Adjustment
q ability icon q

Breath of Light

Base damage per second: 15 – 55 45 – 105
Removed Damage per second is no longer increased by 30 to 80.
AP ratio per second: 60% AP 55% AP
Burst base damage: 40 – 80 60 – 100
Removed Burst damage is no longer increased by 20 to 30.

13.15

Adjustment
r ability icon r

The Skies Descend

Bugfix Casting the ability now properly updates the ultimate cooldown indicator in the UI.

13.11

Adjustment
e ability icon e

Singularity

Mana cost: 60 – 100 80 – 100
AP ratio per tick: 6.25% AP 5% AP
Total AP ratio: 125% AP 100% AP
Bugfix Cooldown is no longer improperly reduced by Ultimate Hunter ultimate haste.
r ability icon r

The Skies Descend

Bugfix Shockwave is now properly visible even if the caster is devoured by Devour.

13.9

Adjustment
r ability icon r

Falling Star

Bugfix On-hand VFX of Mecha Aurelion Sol and Storm Dragon Aurelion Sol now properly disappears after casting it.

13.8

Adjustment

General

Bugfix Restored some voice lines to play when he first learns R.

Stats

Health growth: 95 90
Armor growth: 4.3 4
r ability icon r

The Skies Descend

Bugfix Shockwave now properly deals damage at all times.

13.7

Adjustment
w ability icon w

Astral Flight

Bugfix Cooldown no longer resets from an enemy clone dying within Singularity's area.

13.6

Adjustment
q ability icon q

Breath of Light

Base damage per level: 30 to 90 30 to 80
Burst base damage per level: 20 to 40 20 to 30
w ability icon w

Astral Flight

Bugfix Dash is no longer immediately cancelled if used against a wall.
e ability icon e

Singularity

Cooldown: 12 – 10 12 seconds at all ranks
r ability icon r

Falling Star

Stun duration: 1.25 1 second
r ability icon r

The Skies Descend

Knock up duration: 1.25 1 second

13.5

New

Stats

Health growth: 100 95
Armor growth: 4.8 4.3
q ability icon q

Breath of Light

Burst AP ratio: 40% AP 35% AP
Removed Channel duration at maximum rank no longer takes current mana into account.
New Channel duration at maximum rank now lasts 160 seconds.
r ability icon r

Falling Star

Bugfix Visual effects are no longer invisible inside terrain.

13.4

New

General

Updated SFX for champion pick.
Updated SFX for Storm Dragon Aurelion Sol and Ashen Lord Aurelion Sol skins.
Bugfix Mecha Aurelion Sol SFX now properly play at the correct volumes.
Bugfix Now properly displays tooltips for his abilities in the death recap.
Adjusted splash artwork for Mecha Aurelion Sol.
q ability icon q

Breath of Light

New Now is placed on a 1-second cooldown if the channel is cancelled within the first 0.25 seconds.
Bugfix Cooldown is now properly reset when its channel and Astral Flight are cancelled simultaneously from inputting a movement command.
Bugfix Charge no longer persists under certain circumstances where Quick Cast was being used and the ability key wasn't being held down.
Bugfix Channel is now properly cancelled when the ability key was released from input.
w ability icon w

Astral Flight

Bugfix Casting it into an outer wall while next to it no longer permanently locks out the ability.
e ability icon e

Singularity

New Casting it within 200 units of the cast range now automatically casts it at maximum range.
New Now casts at maximum range if cast beyond that during Astral Flight.
Bugfix Execution indicator is now properly displayed on enemy clones.
Bugfix Damage over time debuff is now properly removed regardless of which dimension (normal realm and Realm of Death) the target is in.
Bugfix No longer deals damage to enemies in the area even after the effect had ended.
r ability icon r

Falling Star

New Casting it within 200 units of the cast range now automatically casts it at maximum range.
New Now casts at maximum range if cast beyond that during Astral Flight.
r ability icon r

The Skies Descend

New Casting it within 200 units of the cast range now automatically casts it at maximum range.
New Now casts at maximum range if cast beyond that during Astral Flight.
New Gaining the ability now communicates it in the game chat to both teams.
Bugfix Shockwave is no longer cancelled from Astral Flight ending.
Bugfix Shockwave is no longer delayed or cancelled if Stopwatch's / Zhonya's Hourglass's Stasis was active.
Bugfix Now properly uses the correct impact VFX while using the pink chroma as Mecha Aurelion Sol.

13.3

Nerf February 10th Hotfix

Stats

Health growth: 105 100
q ability icon q

Breath of Light

Burst AP ratio: 50% AP 40% AP
e ability icon e

Singularity

AP ratio per tick: 10% AP 6.25% AP
Maximum AP ratio: 200% AP 125% AP
Stardust stack per epic monster: 10 5
Stardust stack per large monster: 5 3
r ability icon r

The Skies Descend

Slow: 75% 50%

13.3

Adjustment February 8th Hotfix
q ability icon q

Breath of Light

Bugfix Burst damage now properly draws the aggro of nearby enemy minions.
Bugfix Now properly casts automatically after being cancelled from Astral Flight ending or Singularity being cast during the flight.
Bugfix Damage against secondary targets is now properly reduced by half of the damage taken by the primary target.

13.3

Adjustment Comprehensive Gameplay Update

Stats

Base attack damage: 57 55
Base armor: 19 22
Base health: 645 620
Base health regeneration: 7 5.5
Base mana: 350 530
Base mana renegeration: 6 8
Attack speed growth: 1.36% 1.5%
Health growth: 106 105
Health regeneration growth: 0.6 0.55
Mana growth: 50 40
Mana regeneration growth: 0.8 0.75
Movement speed: 325 335
p ability icon p

Cosmic Creator (Innate)

Innate: Aurelion Sol's damaging abilities against enemies grant him stacks of Stardust, which improve each of his abilities. The amount of Stardust collected by each ability may vary by target.
Breath of Light: Bursts deal bonus magic damage equal to (0.031% Stardust stacks) of the target's maximum health.
Astral Flight: Range is increased by 7.5 units per Stardust.
Singularity: Outer and inner radius increased by 15% Stardust stacks, and execution threshold increased by 2.6% Stardust stacks.
Falling Star and The Skies Descend: Effect radius increased by 15% Stardust stacks.
q ability icon q

Breath of Light (Q)

Active: Aurelion Sol charges for up to 3.25 seconds to exhale a beam of starfire, during which he can steer the beam in the target direction. The beam collides with the first enemy hit, reveals them, and deals them 30*0.125 to 90*0.125 (+ 15*0.125 – 55*0.125) (+ 60*0.125% AP) magic damage every 0.125 seconds, reduced to 50% for other surrounding enemies hit by the beam.
Breath of Light can be recast within the duration, and does so automatically afterwards.
For each second that the beam continuously damages the same enemy, it bursts to deal 20 to 40 (+ 40 – 80) (+ 50% AP) (+ (0.031% Stardust stacks) of target's maximum health) bonus magic damage and grants 1 Stardust if the target is a champion. The damage based on the target's health ratio is capped at 300 against monsters.
Recast: Aurelion Sol ends Breath of Light early.
At rank 5, Breath of Light's channel duration lasts for as long as Aurelion Sol can pay its mana cost.
Mana Cost: 45*0.5 – 65*0.5 per 0.5 seconds.
Cooldown: 3 seconds.
Cast Time: None, Range: 750 to 920.
w ability icon w

Astral Flight (W)

Active: Aurelion Sol dashes in the target direction and resets Breath of Light's cooldown. While in flight, he has unobstructed vision and Breath of Light has no cooldown and maximum channel duration and its flat damage is increased by 14 – 20%, but Astral Flight's dash speed is reduced by 50% during its channel.
Aurelion Sol will be knocked down by any immobilizing crowd control during the dash.
Astral Flight can be recast after 0.5 seconds during the dash, and does so automatically after reaching the destination.
Recast: Aurelion Sol ends Astral Flight early.
Scoring a champion takedown within 3 seconds of damaging them reduces Astral Flight's current cooldown by 90% of its total cooldown.
Aurelion Sol will not dash if he is immobilized or grounded during the cast time. He can cast any of his abilities during the dash. Breath of Light's channel will be interrupted if Astral Flight ends or Singularity is cast during the flight, but the ability will automatically be cast afterwards. Astral Flight will cast at max range if cast beyond that.
Mana Cost: 80 – 100.
Cooldown: 22 – 16 seconds.
Cast Time: 0.4 seconds, Range: 1200 + 7.5 per Stardust stack, Speed: 335 + 100% movement speed / 167.5 + 50% movement speed.
e ability icon e

Singularity (E)

Active: Aurelion Sol blasts the target location, conjuring a black hole after a 0.5-second delay that grants sight of the area, lasts for 5 seconds, and deals 10/4 – 30/4 (+ 40/4% AP) magic damage every 0.25 seconds to enemies within the area.
Enemies in the black hole are dragged toward its center over the duration. Non-epic monster targets within the center that are below 5% (+ 2.6% Stardust stacks) of their maximum health are also executed. Additionally, non-champions affected have their movement speed reduced to 0.
After Singularity ends, Aurelion Sol is granted 1 Stardust for each continuous second that enemy champions were inside it, and a varying amount of Stardust for enemies that died while within the area:
Epic monsters grant 10 Stardust.
Champions and large monsters grant 5 Stardust.
Large minions grant 3 Stardust.
Small minions and monsters grant 1 Stardust.
Mana Cost: 60 – 100.
Cooldown: 12 – 10 seconds.
Cast Time: 0.25 seconds, Target Range: 750 to 920, Effect Radius: er √(275² + 16.93² Stardust) / √(137.5² + 8.46² Stardust) / cr √(275² + 16.93² Stardust) / √(137.5² + 8.46² Stardust).
r ability icon r

Falling Star (R)

Active: Aurelion Sol calls down a star to impact the target location after 1.25 seconds, dealing 150 – 350 3 (+ 65% AP) magic damage to enemies hit and stunning them for 1.25 seconds. Falling Star grants 5 Stardust for each enemy champion hit.
Once Falling Star has been learned, gathering 75 Stardust causes the next cast of Falling Star to transform into The Skies Descend instead, empowering the impact with new effects.
Mana Cost: 100.
Cooldown: 120 – 100 3 seconds.
Cast Time: None, Target Range: 1250, Effect Radius: er √(275² + 16.93² Stardust).
r ability icon r

The Skies Descend (Enhanced R)

Active: Aurelion Sol summons an enormous star to impact the target location after 2 seconds, dealing 25% increased damage, exploding in a larger radius, and knocking up enemies hit for 1.25 seconds.
Upon impact, a massive shockwave is unleashed which rapidly expands outward from the impact location over 3 seconds, dealing 150 – 350 3 (+ 65% AP) magic damage to enemy champions and epic monsters hit, and slowing all enemies hit by 75% for 1 second and revealing them for 1.5 seconds.
Mana Cost: 100.
Cooldown: 120 – 100 3 seconds.
Cast Time: None, Target Range: 1250, Effect Radius: √(388.91² + 21.85² Stardust) / 5000.

12.10

Buff
Release version

Stats

Base health: 575 645
Health growth: 92 106
Armor growth: 3.6 4.8
Magic resistance growth: 0.5 1.3

11.21

Adjustment
Release version

Starsurge

Bugfix Fixed a bug where the visual effects would go out of sync from its hitbox as it grew.

11.19

Adjustment
Release version

Starsurge

Bugfix Missile VFX no longer goes out of sync and appears further away than it actually is to the enemies' point of view when the caster enters vision.

11.15

Nerf
Release version

Starsurge

Cooldown: 11 – 7 12 – 8 seconds

11.10

Adjustment
Release version

Starsurge

Bugfix Stun is no longer delayed by up to 0.25 seconds.

Voice of Light

Bugfix Knock-up is no longer delayed by up to 0.25 seconds.

10.15

Adjustment
Release version

Ashen Lord Aurelion Sol

Bugfix Dance loop SFX now no longer continues to play if the animation is interrupted.
Starsurge
Bugfix The sound that plays when he stuns an enemy with Starsurge is now restored.
Comet of Legend
Bugfix Fixed a bug where the loop SFX would continue to play endlessly if the player disconnected and reconnected before he lands.

Mecha Aurelion Sol

Voice of Light
Bugfix The sound that plays when he slows an enemy after being hit by his Voice of Light is now restored.

10.12

Adjustment
Release version

Starsurge

Bugfix When casting via the mini-map, he will now properly cast the start on the target in the map instead of the terrain directly under the mini-map (most often the right bottom corner).

10.4

Nerf
Release version

Celestial Expansion

Active bonus damage: 50% 40%

10.1

Nerf
Release version

Center of the Universe

Base damage: 16;18;20;22;24;27;30;35;40;45;50 to 120 12;14;16;18;20;23;26;32;38;44;50 to 120

9.21

Adjustment
Release version

Voice of Light

Bugfix VFX are no longer globally visible in Fog of War.

9.18

Buff
Release version

Stats

Base health: 510 575

9.17

New
Release version

Center of the Universe

Base damage: 20;23;26;29;32;35;40;45;50;55;60 to 130 16;18;20;22;24;27;30;35;40;45;50 to 120
AP ratio: 18 to 35 AP 25% AP at all levels
Removed Immobilizing crowd controls no longer disable Center of the Universe.

Starsurge

Cooldown: 10 at all ranks 11 – 7 seconds
Bonus movement speed: 10% 20%
New If Aurelion Sol is faster than the missile, the missile speed will increase to keep up.

Celestial Expansion

New Active: Aurelion Sol pushes his stars out to the Outer Limit, dealing 50% increased damage and rotating at a high, but decaying speed. Upon reactivating or after 3 seconds, the stars retract and grant him 40% bonus movement speed, decaying over 1.5 seconds.
Removed Toggle: Aurelion Sol pushes his stars out to the Outer Limit and increases their total damage by 50%.
Cooldown: 6 – 4 8 – 2 seconds
Mana cost: 40 + 22 – 30 per second 70 – 110

Comet of Legend

Removed Passive: Moving in the same direction for more than 1.75 seconds no longer grants Aurelion Sol increasing bonus movement speed every 0.25 seconds over the next 5 seconds which decays every 0.25 seconds over 1 second when he changes direction or stops, up to a maximum of 25 to 45 bonus movement speed.
Range: 3000 – 7000 5500 – 7500 units
Cooldown: 60 – 40 80 – 60 seconds
Speed: 600 at all ranks 600 – 800

9.14

Adjustment
Release version

Starsurge

Maximum stun duration: 1.65 – 2.25 2.2 – 3 seconds
Minimum stun duration unchanged at 0.55 – 0.75 seconds.
Stun increased duration: 0 to 200 for 11 0;25;50;75;100 to 300 for 9
Star size growth per second: 27.5 36.67 units

Celestial Expansion

Bugfix Toggle now properly stacks Manaflow Band.

Comet of Legend

Maximum bonus movement speed: 25 – 45% 25 to 45

9.2

New
Release version

Starsurge

Minimum recast time: 0.65 0.25 seconds
Removed Static stun duration of 1.1 – 1.5 seconds.
New Stun duration now increased by 0 to 200 for 11.
Minimum stun duration set at 0.55 – 0.75 seconds.
Maximum stun duration set at 1.65 – 2.25 seconds.

8.21

Adjustment
Release version

Stats

Base health: 562 510
Base health regeneration: 6.5 7

8.11

Adjustment
Release version

Comet of Legend

Bugfix Can now correctly be knocked up or back during Comet of Legend.

8.8

Adjustment
Release version

Ashen Lord Aurelion Sol

Bugfix Shiny VFX are no longer missing on his sunglasses during his joke animation.

8.2

Adjustment
Release version

Celestial Expansion

Bugfix Hard crowd control effects no longer incorrectly interrupt the channel when the spell applying the crowd control had been blocked by a spell shield.

7.24

Buff
Release version

Voice of Light

Cooldown: 120 / 100 / 80 110 / 90 / 70 seconds

7.22

Buff
Release version

Stats

Base health: 550 562
Health growth: 80 92

7.19

Adjustment
Release version

Comet of Legend

Bugfix No longer goes on cooldown if his Banshee's Veil is broken during flight.

7.13

Adjustment July 7th Hotfix
Release version

Celestial Expansion

Bugfix Stars are no longer visually misaligned with their actual area of effect while Celestial Expansion is active.

7.9

Buff
Release version

Stats

Magic resistance growth: 0 0.5

6.19

New
Release version

Center of the Universe

Stars base damage: 20;22;24;26;28;31;34;37;40;45;50;55;60;67;74;81;88;97 20;24;28;32;36;39;44;49;54;60;66;72;78;84;93;102;111;130

Celestial Expansion

Stars bonus damage: 10 / 20 / 30 / 40 / 50 5 / 10 / 15 / 20 / 25
Mana cost: 40 + 16 / 22 / 28 / 34 / 40 40 + 22 / 24 / 26 / 28 / 30

Comet of Legend

Removed Escape Velocity.
New Can now cast Comet of Legend any time outside of combat (goes on 5 second cooldown when taking damage).
Comet of Legend can now only be cancelled by recasting the ability.
Aurelion Sol now takes flight immediately, even if cast outside the cast range.
When cast during Comet of Legend, Starsurge now travels in the same direction as Aurelion Sol if it was cast just slightly off-angle.

6.18

Adjustment
Release version

Center of the Universe

Bugfix Fixed a bug where, upon gaining vision of Aurelion Sol's passive stars could briefly appear at his last known location.

6.11

New
Release version

Starsurge

New When destroyed by Wind Wall or Unbreakable, Starsurge's central core now visually disperses rather than instantly vanishing.
Bugfix Now properly stuns Braum when blocked by Unbreakable.

6.10

Nerf
Release version

Celestial Expansion

Cooldown: 6 / 5 / 4 / 3 / 2 seconds 6 / 5.5 / 5 / 4.5 / 4 seconds

Voice of Light

Base damage: 200 / 300 / 400 150 / 250 / 350

6.7

Nerf
Release version

Starsurge

Stun duration: 1 / 1.25 / 1.5 / 1.75 / 2 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds

Voice of Light

Slow: 60 / 70 / 80 40 / 50 / 60%
Slow duration: decaying over 4 2 seconds

6.6

Adjustment
Release version
Added