Best Zeri Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Living Battery

Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.
0g (+0%)
Q ability icon Q

Q - Burst Fire

Range 700 / 700 / 700 / 700 / 700
Zeri fires a burst of rounds that deals physical damage to the first enemy hit. This Ability is treated as an Attack.
Coefficient1 1.1
0g (+0%)
W ability icon W

W - Ultrashock Laser

Cooldown 12 / 11 / 10 / 9 / 8
Cost 50 / 60 / 70 / 80 / 90
Range 1150 / 1150 / 1150 / 1150 / 1150
Zeri fires an electric pulse that deals physical damage and Slows the first enemy hit by % for seconds.

If the pulse hits terrain, it expands into a laser that applies the effects in an area and Critically Strikes champions and monsters for physical damage.
Coefficient1 1.4
@Ability Resource Name@ Cost 50 / 60 / 70 / 80 / 90 -> 60 / 70 / 80 / 90
Cooldown 12 / 11 / 10 / 9 / 8 -> 11 / 10 / 9 / 8
0g (+0%)
E ability icon E

E - Spark Surge

Cooldown 24 / 22.5 / 21 / 19.5 / 18
Cost 90 / 85 / 80 / 75 / 70
Range 25000 / 25000 / 25000 / 25000 / 25000
Zeri dashes a short distance and vaults over any terrain she touches, greatly extending the dash range. For the next seconds, her shots of Burst Fire pierce dealing % damage to enemies after the first and an additional magic damage On-Hit to the first target struck.

Hitting an enemy with an Attack reduces this Ability's cooldown by seconds. Critical strikes reduce the cooldown by seconds instead.
Coefficient1 0.6
Cooldown 24 / 22.5 / 21 / 19.5 / 18 -> 22.5 / 21 / 19.5 / 18
@Ability Resource Name@ Cost 90 / 85 / 80 / 75 / 70 -> 85 / 80 / 75 / 70
0g (+0%)
R ability icon R

R - Lightning Crash

Cooldown 80 / 75 / 70
Cost 100 / 100 / 100
Range 800 / 800 / 800
Zeri discharges a nova of electricity, dealing magic damage to nearby enemies. If she hits an enemy champion, Zeri gains % Attack Speed and % Move Speed for seconds. Hitting an enemy champion with an Attack or Ability extends this ability's duration and adds a stack of Overcharge for seconds. Critical strikes add 2 additional stacks. Each stack grants % Move Speed.

During this time, Burst Fire becomes a faster triple shot that chains physical damage to nearby enemies.

Coefficient1 0.8
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 80 / 75 / 70 -> 75 / 70
0g (+0%)

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