Best Yasuo Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Way of the Wanderer

Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
0g (+0%)
Q ability icon Q

Q - Steel Tempest

Cooldown 4 / 4 / 4 / 4 / 4
Range 475 / 475 / 475 / 475 / 475
Yasuo thrusts, dealing physical damage. If he hits, he gains a stack for seconds. While he has 2 stacks, his next use of this Ability fires a whirlwind from range, dealing the same damage and Knocking Up for second.

If used while dashing, this Ability strikes in a circle rather than a stab.
0g (+0%)
W ability icon W

W - Wind Wall

Cooldown 25 / 23 / 21 / 19 / 17
Range 400 / 400 / 400 / 400 / 400
Yasuo creates a drifting wall of wind that blocks all enemy projectiles for 4 seconds.
Effect1 10 / 15 / 20 / 25 / 30
Effect2 30 / 60 / 90 / 120 / 150
Effect3 0 / 3 / 6 / 9 / 12
Effect4 250 / 300 / 350 / 400 / 450
Effect5 250 / 320 / 390 / 460 / 530
Width 320 / 390 / 460 / 530 / 600 -> 390 / 460 / 530 / 600
Cooldown 25 / 23 / 21 / 19 / 17 -> 23 / 21 / 19 / 17
0g (+0%)
E ability icon E

E - Sweeping Blade

Cooldown 0.5 / 0.4 / 0.3 / 0.2 / 0.1
Range 475 / 475 / 475 / 475 / 475
Yasuo dashes through a target, dealing magic damage. Each use of this Ability grants bonus damage to subsequent uses for seconds, stacking up to times.

This Ability has a 11 second per-target Cooldown.
Effect2 11 / 10 / 9 / 8 / 7
Effect3 0.5 / 0.5 / 0.4 / 0.3 / 0.2
Effect6 750 / 750 / 750 / 750 / 750
Per Unit Cooldown 10 / 9 / 8 / 7 / 6 -> 9 / 8 / 7 / 6
Cooldown 0.5 / 0.4 / 0.3 / 0.2 / 0.1 -> 0.4 / 0.3 / 0.2 / 0.1
0g (+0%)
R ability icon R

R - Last Breath

Cooldown 70 / 50 / 30
Range 1400 / 1400 / 1400
Yasuo teleports to an Airborne enemy champion, dealing physical damage and holding all nearby Airborne enemies up for an additional second. Yasuo also gains maximum Flow, but loses all Steel Tempest stacks.

Afterwards, Yasuo's critical strikes ignore % bonus Armor for seconds.
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 70 / 50 / 30 -> 50 / 30
0g (+0%)

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