Best Warwick Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Eternal Hunger

Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
0g (+0%)
Q ability icon Q

Q - Jaws of the Beast

Cooldown 8 / 7.5 / 7 / 6.5 / 6
Cost 80 / 85 / 90 / 95 / 100
Range 365 / 365 / 365 / 365 / 365
Tap: Warwick lunges forward and bites, dealing plus % max Health magic damage and healing for 25% of the damage dealt.

Hold: Warwick lunges and clamps his jaws on the target, leaping behind them. While clamped, Warwick follows all movement of the target. After releasing his hold, he does the same damage and healing.
Coefficient1 1.2
Coefficient2 1
Effect2 50 / 100 / 150 / 200 / 250
Effect3 25 / 25 / 37.5 / 50 / 62.5
Effect4 135 / 150 / 165 / 180 / 195
Effect5 450 / 450 / 450 / 450 / 450
Effect6 200 / 200 / 200 / 200 / 200
Effect7 300 / 300 / 300 / 300 / 300
Effect8 425 / 425 / 425 / 425 / 425
Healing 25 / 37.5 / 50 / 62.5 / 75% -> 37.5 / 50 / 62.5 / 75%
Cooldown 8 / 7.5 / 7 / 6.5 / 6 -> 7.5 / 7 / 6.5 / 6
@Ability Resource Name@ Cost 80 / 85 / 90 / 95 / 100 -> 85 / 90 / 95 / 100
0g (+0%)
W ability icon W

W - Blood Hunt

Cooldown 80 / 70 / 60 / 50 / 40
Cost 55 / 55 / 55 / 55 / 55
Range 4000 / 4000 / 4000 / 4000 / 4000
Passive: Warwick can sense champions below 50% Health, gaining % Move Speed towards them. Spells and attacks against enemies below 50% Health grant % Attack Speed. These effects are increased by 200% against enemies below 25% Health.

Active: Warwick can briefly sense all enemies, and gains this Ability's passive effect against the closest champion for 8 seconds, regardless of Health. If no champions are found, this Ability's cooldown is reduced by 30%.
Coefficient1 0.75
Effect1 27.5 / 35 / 42.5 / 50 / 57.5
Effect2 35 / 70 / 80 / 90 / 100
Effect3 5 / 10 / 15 / 20 / 25
Effect4 70 / 80 / 90 / 100 / 110
Effect5 30 / 30 / 30 / 30 / 30
Effect6 8 / 8 / 8 / 8 / 8
Cooldown 80 / 70 / 60 / 50 / 40 -> 70 / 60 / 50 / 40
0g (+0%)
E ability icon E

E - Primal Howl

Cooldown 15 / 14 / 13 / 12 / 11
Cost 40 / 40 / 40 / 40 / 40
Range 375 / 375 / 375 / 375 / 375
Warwick gains 30% damage reduction for 2.5 seconds. After it ends, Warwick howls, Fearing nearby enemies for 1 second. Warwick can Recast to end the Ability early.
Coefficient1 1
Coefficient2 0.5
Effect1 30 / 35 / 40 / 45 / 50
Effect2 2.75 / 2.75 / 2.75 / 2.75 / 2.75
Effect3 1 / 1 / 1 / 1 / 1
Effect4 1 / 1 / 1 / 1 / 1
Effect5 800 / 800 / 800 / 800 / 800
Effect6 400 / 400 / 400 / 400 / 400
Damage Reduction 35 / 40 / 45 / 50 / 55% -> 40 / 45 / 50 / 55%
Cooldown 15 / 14 / 13 / 12 / 11 -> 14 / 13 / 12 / 11
0g (+0%)
R ability icon R

R - Infinite Duress

Cooldown 110 / 90 / 70
Cost 100 / 100 / 100
Range 25000 / 25000 / 25000
Warwick leaps a huge distance that scales with his Move Speed, Suppressing the first champion he collides with while he channels for seconds. He attacks that champion 3 times over the duration, dealing magic damage. Warwick heals for 100% of all damage dealt during the channel.
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 110 / 90 / 70 -> 90 / 70
0g (+0%)

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