Best Rell Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
Loading ranked Summoner's Rift items...
Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Break the Mold

Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.
0g (+0%)
Q ability icon Q

Q - Shattering Strike

Cooldown 11 / 10.5 / 10 / 9.5 / 9
Cost 50 / 50 / 50 / 50 / 50
Range 600 / 600 / 600 / 600 / 600
Rell thrusts her lance, Stunning targets for seconds, destroying all Shields, and dealing magic damage.
Cooldown 11 / 10.5 / 10 / 9.5 / 9 -> 10.5 / 10 / 9.5 / 9
0g (+0%)
W ability icon W

W - Ferromancy: Crash Down

Cooldown 10 / 10 / 10 / 10 / 10
Cost 40 / 40 / 40 / 40 / 40
Range 450 / 450 / 450 / 450 / 450
Passive - Mounted Alacrity: Rell gains Move Speed while mounted.

Active - Ferromancy: Crash Down: Rell leaps off her mount, Knocking Up enemies and dealing magic damage. Rell gains Shield, which lasts until she remounts.

Rell then enters her armored form, gaining % increased Armor and Magic Resist, % Attack Speed and Attack Range. In this armored form, she can use Ferromancy: Mount Up.
0g (+0%)
E ability icon E

E - Full Tilt

Cooldown 14 / 13 / 12 / 11 / 10
Cost 40 / 40 / 40 / 40 / 40
Range 1200 / 1200 / 1200 / 1200 / 1200
Rell and an ally charge, gaining % Move Speed, increased to % when facing enemy champions or each other for seconds. Rell's next Attack or Shattering Strike explodes in an area for max Health magic damage.
Cooldown 14 / 13 / 12 / 11 / 10 -> 13 / 12 / 11 / 10
0g (+0%)
R ability icon R

R - Magnet Storm

Cooldown 120 / 100 / 80
Cost 100 / 100 / 100
Range 200 / 200 / 200
Rell explodes in a magnetic fury, violently Pulling nearby enemies towards herself. Then Rell constantly Drags nearby enemies towards herself and deals magic damage over the next seconds.
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 120 / 100 / 80 -> 100 / 80
0g (+0%)

© 2023 - 2026 KDX.GG. KDX.GG isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.