Best Rakan Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Fey Feathers

Rakan periodically gains a shield.
0g (+0%)
Q ability icon Q

Q - Gleaming Quill

Cooldown 11 / 10 / 9 / 8 / 7
Cost 45 / 45 / 45 / 45 / 45
Range 850 / 850 / 850 / 850 / 850
Rakan flings a magical feather that deals magic damage to the first enemy hit.

If the feather hits a champion or epic jungle monster, Rakan restores Health to himself and nearby allies after seconds or when he touches an allied champion.
Cooldown 11 / 10 / 9 / 8 / 7 -> 10 / 9 / 8 / 7
0g (+0%)
W ability icon W

W - Grand Entrance

Cooldown 14 / 13 / 12 / 11 / 10
Cost 50 / 60 / 70 / 80 / 90
Range 600 / 600 / 600 / 600 / 600
Rakan dashes, then spirals into the air, Knocking Up for second and dealing magic damage.
Coefficient1 0.7
Effect1 70 / 70 / 120 / 170 / 220
Effect3 1 / 1 / 1 / 1 / 1
Cooldown 14 / 13 / 12 / 11 / 10 -> 13 / 12 / 11 / 10
0g (+0%)
E ability icon E

E - Battle Dance

Cost 40 / 45 / 50 / 55 / 60
Range 650 / 650 / 650 / 650 / 650
Rakan dashes to an allied champion, granting them Shield for seconds.

Rakan can Recast this Ability once within seconds.
Effect2 5 / 5 / 5 / 5 / 5
Effect3 3 / 3 / 3 / 3 / 3
Effect4 20 / 20 / 18 / 16 / 14
Effect5 40 / 40 / 45 / 50 / 55
Effect6 700 / 700 / 700 / 700 / 700
Effect7 1000 / 1000 / 1000 / 1000 / 1000
Effect8 1150 / 1150 / 1150 / 1150 / 1150
Effect9 1250 / 1250 / 1250 / 1250 / 1250
Cooldown 0 -> 0
@Ability Resource Name@ Cost 40 / 45 / 50 / 55 / 60 -> 45 / 50 / 55 / 60
0g (+0%)
R ability icon R

R - The Quickness

Cooldown 130 / 110 / 90
Cost 100 / 100 / 100
Range 150 / 150 / 150
Rakan gains % Move Speed for seconds. Rakan deals magic damage and Charms enemies for second(s) the first time he touches them. The first champion touched grants Rakan % decaying Move Speed.
Coefficient1 0.5
Effect1 100 / 100 / 200
Effect2 4 / 4 / 4
Effect3 1 / 1 / 1.25
Effect4 0.25 / 0.25 / 0.25
Effect5 75 / 75 / 75
Effect6 150 / 150 / 150
Effect7 150 / 150 / 150
Effect8 130 / 130 / 110
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 130 / 110 / 90 -> 110 / 90
0g (+0%)

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