Best Kog'Maw Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Icathian Surprise

4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies.
0g (+0%)
Q ability icon Q

Q - Caustic Spittle

Cooldown 7 / 7 / 7 / 7 / 7
Cost 40 / 40 / 40 / 40 / 40
Range 1175 / 1175 / 1175 / 1175 / 1175
Passive: Kog'Maw gains % Attack Speed.

Active: Kog'Maw vomits a corrosive projectile that deals magic damage to the first enemy hit and shreds % Armor and Magic Resist for seconds.
Effect5 1 / 1 / 1 / 1 / 1
Effect6 1 / 1 / 1 / 1 / 1
Effect7 100 / 100 / 100 / 100 / 100
0g (+0%)
W ability icon W

W - Bio-Arcane Barrage

Cooldown 17 / 17 / 17 / 17 / 17
Cost 40 / 40 / 40 / 40 / 40
Range 530 / 530 / 530 / 530 / 530
Kog'Maw gains 530 Attack Range and his Attacks deal an additional max Health magic damage On-Hit On-Hit for seconds.
Range 530 -> 530
0g (+0%)
E ability icon E

E - Void Ooze

Cooldown 12 / 12 / 12 / 12 / 12
Cost 40 / 55 / 70 / 85 / 100
Range 1200 / 1200 / 1200 / 1200 / 1200
Kog'Maw spits bile, dealing magic damage and leaving a trail of ooze for seconds. Enemies in the ooze are Slowed by %.
@Ability Resource Name@ Cost 40 / 55 / 70 / 85 / 100 -> 55 / 70 / 85 / 100
0g (+0%)
R ability icon R

R - Living Artillery

Cooldown 2 / 1.5 / 1
Cost 40 / 40 / 40
Range 1300 / 1550 / 1800
Kog'Maw shoots acid at an area, dealing plus % per 1% missing Health magic damage and revealing enemies hit for 2 seconds. Enemies below 40% Health instead take magic damage.

Subsequent shots within seconds cost an additional Mana (max: Mana).
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 2 / 1.5 / 1 -> 1.5 / 1
0g (+0%)

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