Best K'Sante Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Dauntless Instinct

K'Sante's Abilities mark targets to take more damage on his next Attack.

When All Out, K'Sante deals more damage with all Attacks and Abilities.
0g (+0%)
Q ability icon Q

Q - Ntofo Strikes

Cooldown 3.5 / 3.5 / 3.5 / 3.5 / 3.5
Cost 20 / 20 / 20 / 20 / 20
Range 450 / 450 / 450 / 450 / 450
K'Sante slams his weapon, dealing physical damage and Slowing enemies by % for s. If he hits, he gains a stack of Ntofo Strikes for seconds. At 2 stacks, he instead fires a shockwave that Stuns and Pulls enemies for second.

All Out: Cooldown is reduced by %.
0g (+0%)
W ability icon W

W - Path Maker

Cooldown 14 / 13 / 12 / 11 / 10
Cost 40 / 45 / 50 / 55 / 60
Range 600 / 600 / 600 / 600 / 600
K'Sante raises his weapons defensively for -s, becoming Unstoppable and reducing incoming damage by %. Then, he rams forward, dealing + max Health physical damage. Enemies hit are Knocked Back and Stunned for -s (based on charge time).

All Out: Cooldown is refreshed. Deals an additional -% damage as true damage (based on charge time), damage reduction is increased to % and dash speed is increased, but no longer Knocks Back or Stuns.
Coefficient1 0.7
Coefficient2 0.7
Cooldown 14 / 13 / 12 / 11 / 10 -> 13 / 12 / 11 / 10
@Ability Resource Name@ Cost 40 / 45 / 50 / 55 / 60 -> 45 / 50 / 55 / 60
0g (+0%)
E ability icon E

E - Footwork

Cooldown 10 / 9.5 / 9 / 8.5 / 8
Cost 45 / 50 / 55 / 60 / 65
Range 525 / 525 / 525 / 525 / 525
K'Sante dashes, gaining Shield for seconds. If dashing to an ally, the distance of the dash is significantly increased and the ally is also Shielded.

All Out: Cooldown is decreased by % and dash speed is increased.
Cooldown 10 / 9.5 / 9 / 8.5 / 8 -> 9.5 / 9 / 8.5 / 8
@Ability Resource Name@ Cost 45 / 50 / 55 / 60 / 65 -> 50 / 55 / 60 / 65
0g (+0%)
R ability icon R

R - All Out

Cooldown 120 / 100 / 80
Cost 100 / 100 / 100
Range 250 / 250 / 250
K'Sante shatters his ntofos to Knock Back an enemy champion, dealing physical damage, then dashes behind them and goes All Out for s. If the enemy would hit a wall, they are Knocked Back through the wall and K'Sante strikes them again for physical damage.

While All Out, K'Sante's Abilities are upgraded and he gains % Attack Speed, % Bonus Armor Penetration, and % Omnivamp, but loses % max Health, % Bonus Armor, and % Bonus Magic Resistance.
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 120 / 100 / 80 -> 100 / 80
0g (+0%)

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