Best Blitzcrank Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Mana Barrier

Blitzcrank gains a shield based on their mana when dropping to low health.
0g (+0%)
Q ability icon Q

Q - Rocket Grab

Cooldown 20 / 19 / 18 / 17 / 16
Cost 100 / 100 / 100 / 100 / 100
Range 1079 / 1079 / 1079 / 1079 / 1079
Blitzcrank fires their right hand, Pulling the first enemy hit towards them and dealing magic damage.
Coefficient1 1
Effect1 40 / 90 / 140 / 190 / 240
Cooldown 20 / 19 / 18 / 17 / 16 -> 19 / 18 / 17 / 16
0g (+0%)
W ability icon W

W - Overdrive

Cooldown 15 / 15 / 15 / 15 / 15
Cost 75 / 75 / 75 / 75 / 75
Range 1 / 1 / 1 / 1 / 1
Blitzcrank supercharges themself, gaining % decaying Move Speed and % Attack Speed for seconds.

Afterwards, Blitzcrank is Slowed by % for seconds.
0g (+0%)
E ability icon E

E - Power Fist

Cooldown 7 / 6.5 / 6 / 5.5 / 5
Cost 25 / 25 / 25 / 25 / 25
Range 300 / 300 / 300 / 300 / 300
Blitzcrank charges up their fist, causing their next Attack to Knock Up for second(s) and deal physical damage.
Coefficient1 0.8
Cooldown 7 / 6.5 / 6 / 5.5 / 5 -> 6.5 / 6 / 5.5 / 5
0g (+0%)
R ability icon R

R - Static Field

Cooldown 60 / 40 / 20
Cost 100 / 100 / 100
Range 600 / 600 / 600
Passive: While this ability is available, lightning charges Blitzcrank's fists, marking those Attacked. After 1 second, they are shocked for magic damage.

Active: Blitzcrank overcharges, dealing magic damage and Silencing nearby enemies for seconds. Their shields are also destroyed.
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Active Cooldown 60 / 40 / 20 -> 40 / 20
0g (+0%)

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