Best Azir Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Shurima's Legacy

Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
0g (+0%)
Q ability icon Q

Q - Conquering Sands

Cooldown 14 / 12 / 10 / 8 / 6
Cost 70 / 80 / 90 / 100 / 110
Range 740 / 740 / 740 / 740 / 740
Azir orders all Sand Soldiers to an area, dealing magic damage to enemies they pass through and Slowing them by % for 1 second.
Coefficient1 0.35
Effect4 70 / 70 / 70 / 70 / 70
Effect5 1600 / 1600 / 1600 / 1600 / 1600
Effect6 200 / 200 / 200 / 200 / 200
Cooldown 14 / 12 / 10 / 8 / 6 -> 12 / 10 / 8 / 6
@Ability Resource Name@ Cost 70 / 80 / 90 / 100 / 110 -> 80 / 90 / 100 / 110
0g (+0%)
W ability icon W

W - Arise!

Cooldown 1.5 / 1.5 / 1.5 / 1.5 / 1.5
Cost 40 / 35 / 30 / 25 / 20
Range 525 / 525 / 525 / 525 / 525
Azir summons a Sand Soldier for 10 seconds. When Azir Attacks an enemy near a Sand Soldier, he instead orders the soldiers to stab, dealing magic damage in their direction.

This Ability has charges.
Coefficient2 0.4
Effect1 10 / 10 / 10 / 10 / 10
Effect6 3 / 3 / 3 / 3 / 3
Effect8 5 / 5 / 5 / 5 / 5
Effect9 25 / 25 / 25 / 25 / 25
Effect10 0.5 / 0.5 / 0.5 / 0.5 / 0.5
@Ability Resource Name@ Cost 40 / 35 / 30 / 25 / 20 -> 35 / 30 / 25 / 20
0g (+0%)
E ability icon E

E - Shifting Sands

Cooldown 22 / 20.5 / 19 / 17.5 / 16
Cost 60 / 60 / 60 / 60 / 60
Range 1100 / 1100 / 1100 / 1100 / 1100
Azir grants himself Shield for 1.5 seconds and dashes to one of his Sand Soldiers, dealing magic damage to enemies he passes through.

If Azir hits an enemy champion, he stops and gains a Sand Soldier charge.
Effect1 1700 / 1700 / 1700 / 1700 / 1700
Effect5 0 / 0.3 / 0.5 / 0.7 / 0.9
Effect6 1.5 / 1.5 / 1.5 / 1.5 / 1.5
Effect7 1100 / 1100 / 1100 / 1100 / 1100
Effect9 5 / 5 / 5 / 5 / 5
Effect10 25 / 25 / 25 / 25 / 25
Cooldown 22 / 20.5 / 19 / 17.5 / 16 -> 20.5 / 19 / 17.5 / 16
0g (+0%)
R ability icon R

R - Emperor's Divide

Cooldown 120 / 105 / 90
Cost 100 / 100 / 100
Range 250 / 250 / 250
Azir summons a wall of armored soldiers that charges forward, Knocking Back enemies and dealing magic damage. The soldiers remain, blocking enemy paths for 5 seconds.
Coefficient1 0.75
Effect1 200 / 200 / 400
Effect2 0 / 0 / 0
Effect3 6 / 6 / 7
Effect4 5 / 5 / 5
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 120 / 105 / 90 -> 105 / 90
0g (+0%)

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