Best Anivia Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Rebirth

Upon taking fatal damage, Anivia reverts to an egg and is reborn with full health.
0g (+0%)
Q ability icon Q

Q - Flash Frost

Cooldown 11 / 10 / 9 / 8 / 7
Cost 80 / 85 / 90 / 95 / 100
Range 1075 / 1075 / 1075 / 1075 / 1075
Anivia fires a massive chunk of ice, dealing magic damage and Chilling enemies for seconds, Slowing them by %. At the end of its range, the ice detonates, Stunning enemies for seconds and dealing magic damage.

Anivia can Recast this ability while the ice flies to detonate it early.
Cooldown 11 / 10 / 9 / 8 / 7 -> 10 / 9 / 8 / 7
@Ability Resource Name@ Cost 80 / 85 / 90 / 95 / 100 -> 85 / 90 / 95 / 100
0g (+0%)
W ability icon W

W - Crystallize

Cooldown 17 / 17 / 17 / 17 / 17
Cost 70 / 70 / 70 / 70 / 70
Range 1000 / 1000 / 1000 / 1000 / 1000
Anivia summons a wall of ice 400 units wide. The wall lasts for 5 seconds before it melts.
Effect1 5 / 5 / 5 / 5 / 5
Effect2 400 / 400 / 500 / 600 / 700
Width 400 / 500 / 600 / 700 / 800 -> 500 / 600 / 700 / 800
0g (+0%)
E ability icon E

E - Frostbite

Cooldown 4 / 4 / 4 / 4 / 4
Cost 50 / 50 / 50 / 50 / 50
Range 650 / 650 / 650 / 650 / 650
Anivia blasts an enemy with a freezing wind, dealing magic damage. Against Chilled enemies, Anivia deals magic damage instead.
0g (+0%)
R ability icon R

R - Glacial Storm

Cooldown 4 / 3 / 2
Cost 60 / 60 / 60 60 + Mana per second
Range 750 / 750 / 750
Toggle: Anivia calls forth a driving rain of ice and hail that Slows enemies by % and deals magic damage per second. The storm increases in size over seconds.

When the storm is fully formed, it Chills, Slows by %, and does magic damage per second instead.
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 4 / 3 / 2 -> 3 / 2
0g (+0%)

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