Best Akshan Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Dirty Fighting

Every three hits from Akshan's Attacks and Abilities deals bonus damage and grants him a Shield if the target was a champion.

When Akshan Attacks, he fires an additional Attack for reduced damage. If he cancels the additional Attack, he instead gains Move Speed.
0g (+0%)
Q ability icon Q

Q - Avengerang

Cooldown 9 / 8 / 7 / 6 / 5
Cost 60 / 65 / 70 / 75 / 80
Range 850 / 850 / 850 / 850 / 850
Akshan throws a boomerang that deals physical damage, extending the range each time an enemy is hit.

Champion hits grant Akshan Move Speed decaying over second.
Cooldown 9 / 8 / 7 / 6 / 5 -> 8 / 7 / 6 / 5
@Ability Resource Name@ Cost 60 / 65 / 70 / 75 / 80 -> 65 / 70 / 75 / 80
0g (+0%)
W ability icon W

W - Going Rogue

Cooldown 18 / 14 / 10 / 6 / 2
Cost 40 / 30 / 20 / 10 / 0
Range 5500 / 5500 / 5500 / 5500 / 5500
{{ Spell_AkshanW_Tooltip_ }}
Cooldown 18 / 14 / 10 / 6 / 2 -> 14 / 10 / 6 / 2
@Ability Resource Name@ Cost 40 / 30 / 20 / 10 / 0 -> 30 / 20 / 10 / 0
0g (+0%)
E ability icon E

E - Heroic Swing

Cooldown 18 / 16.5 / 15 / 13.5 / 12
Cost 70 / 70 / 70 / 70 / 70
Range 800 / 800 / 800 / 800 / 800
First Cast: Akshan fires a grappling hook, attaching to the first terrain hit.

Second Cast: Akshan swings around the terrain, repeatedly firing at the nearest enemy for physical damage per shot.

Third Cast: Akshan dives off the rope, firing a final shot.

Colliding with an enemy Champion or terrain ends the swing early.

Champion takedowns refresh this Ability's Cooldown.
Cooldown 18 / 16.5 / 15 / 13.5 / 12 -> 16.5 / 15 / 13.5 / 12
0g (+0%)
R ability icon R

R - Comeuppance

Cooldown 100 / 85 / 70
Cost 100 / 100 / 100
Range 2500 / 2500 / 2500
Akshan locks onto a champion and begins overcharging his gun for up to seconds, storing up to bullets.

Recast: Akshan unleashes the stored bullets, each dealing at least physical damage to the first enemy or structure hit, increased up to physical damage based on missing Health.
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 0 / 0 / 0
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 100 / 85 / 70 -> 85 / 70
0g (+0%)

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